Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 17173365638589255219 40 bronco the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Oct 20, 2024. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1355 turns). bronco the Conjurer (Octopode Conjurer) Turns: 1355, Time: 00:02:11 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 50% Magic: 2/6 EV: 12 Int: 22 God: Gold: 62 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . j - +2 long sword (flame) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons j - a +2 long sword of flaming (weapon) Scrolls e - a scroll of blinking {unknown} g - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} i - 3 scrolls of enchant weapon {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} c - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting * Level 4.8 Conjurations * Level 0.5 Translocations * Level 0.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 56% 1d6 4% 1 Mercury Vapours Alch/Air 8% N/A 17% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Olgreb's Toxic Radiance Alch 5% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You don't know that spell. An adder comes into view. The gnoll hits you from afar with a +0 halberd! The gnoll attacks as it pursues you! The gnoll misses you. There is a stone staircase leading down here. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. You climb downwards. The gnoll hits you with a +0 club! The gnoll misses you. There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (81% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray misses the adder. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the adder. The adder is severely wounded. The searing ray misses the gnoll. Unknown command. Unknown command. The searing ray hits the adder! You kill the adder! The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! You die... .. #. ..#.### #.#.#.. #†....### #.....#@# #.....#)# #....†#g#####.# #.#...#.......# ..#.......####### #.#....>#.# #.#...g.#.##### #.#...#.#.....# ###.#.....#####.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms (D:1) 2 hobgoblins (D:1) 3 quokkas 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 353 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 754 | D:1 | Found Acisayh's Assorted Antiques. 1023 | D:1 | Found a faded altar of an unknown god. 1156 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1351 | D:1 | Learned a level 2 spell: Searing Ray 1355 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, shapermc_ecumenical_altar_hornbeckon, serial_shops, nicolae_shop_rolling_square, nicolae_eternal_life, minmay_misc_feat_nine_boxes D:2: minmay_door_path, layout_basic, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Melee: Spear || 11 Tentacles || 2 Constrict || 3 Short sword || 3 Cast: Magic Dart || 39 Searing Ray || 1 Armour: Skin || 9 Dodge: Dodged || 13