Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 15904662650567983367 62 bronco the Conjurer (level 4, -3/30 HPs) Began as a Barachi Conjurer on Nov 15, 2024. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (1418 turns). bronco the Conjurer (Barachi Conjurer) Turns: 1418, Time: 00:03:08 Health: -3/30 AC: 3 Str: 8 XL: 4 Next: 8% Magic: 1/8 EV: 11 Int: 20 God: Gold: 63 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles h - 5 stones (quivered) Armour a - a +1 robe (worn) Scrolls i - a scroll of teleportation {unknown} Potions b - a potion of magic d - 2 potions of mutation {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 2.8 Spellcasting * Level 5.4 Conjurations * Level 1.1 Translocations * Level 0.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The quokka bites you. The quokka completely misses you. You closely miss the quokka. The quokka is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 club! The quokka closely misses you. You hit the quokka. The quokka is almost dead. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Hop to where? Press: ? - help, Dir - move target, p - quokka Boing! The gnoll misses you. x2 As you read the scroll labelled FIURGHUNT MEXT, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll barely misses you. Unknown command. As you read the scroll labelled DEOL BAMOHOD, it crumbles to dust. You feel a surge of unholy energy. The gnoll convulses! The endoplasm convulses! The gnoll convulses! It was a scroll of torment. The quokka misses you. The endoplasm barely misses you. The gnoll misses you. The gnoll hits you with a +0 club. You die... #.)..............# #.#..#'#'#'#†#'#.# #.##.#†#.#.#.#.#.# ###.##.###########.# #<#.##.#†#.#.#.#.#.# #.#.##.#'#'#†#'#'#.# ### #.#.##.............# #.. #...#####.#.###.#### #.. #########...##.@######## #.. ......))......Jrg......# #.. ###########...g.○......# ### .............<.?....# #######.############# #† #. #. .. You could see 2 gnolls, an endoplasm and a quokka. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 3 goblins 3 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons 4 bats 2 frilled lizards 2 kobolds (D:1) 8 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 345 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 728 | D:1 | Reached skill level 5 in Conjurations 832 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1047 | D:1 | Found a faded altar of an unknown god. 1075 | D:2 | Learned a level 2 spell: Searing Ray 1402 | D:2 | Reached skill level 1 in Translocations 1404 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/8 1415 | D:2 | HP: 1/30 [gnoll/+0 club (1)] 1418 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:2: layout_basic, serial_shops, shop, minmay_rat_gold_closets D:3: layout_loops_ring, minmay_close_crescents Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Translocations | 1 | 1.1 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.8 Alchemy | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | 2 || 28 Throw: Stone | 3 | || 3 Cast: Magic Dart | 50 | 2 || 52 Searing Ray | 2 | || 2 Ability: Hop | | 1 || 1 Use: Scroll | | 2 || 2 Armour: Robe | 14 | 11 || 25 Dodge: Dodged | 21 | 17 || 38