Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15438568773422214362 (custom seed) 16 bronco the Conjurer (level 2, 0/19 HPs) Began as a Mummy Conjurer on Dec 30, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:37 (591 turns). bronco the Conjurer (Mummy Conjurer) Turns: 591, Time: 00:03:38 Health: 0/19 AC: -2 Str: 10 XL: 2 Next: 37% Magic: 0/5 EV: 11 Int: 19 God: Gold: 64 SH: 5 Dex: 10 Spells: 5/6 levels left rFire x . . a - +0 short sword rCold + . . (no shield) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of Paranoia {Reflect *Corrode rN+ Int+2 SH+5 Stlth+} Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: corrode self (3%), reflection, faith @: corroded A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles j - 6 stones Armour c - a +0 robe (worn) Magical Staves b - a staff of fire Jewellery d - the amulet of Paranoia (around neck) {Reflect *Corrode rN+ Int+2 SH+5 Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. Talismans i - a talisman of death Scrolls e - a scroll of vulnerability {unknown} f - 2 scrolls of fog {unknown} g - a scroll of butterflies {unknown} h - 2 scrolls of torment {unknown} k - a scroll of identify {unknown} l - a scroll of amnesia {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.8 Spellcasting * Level 3.7 Conjurations * Level 0.2 Translocations * Level 0.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Inner Flame Hex/Fire 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Flame Wave Conj/Fire 9% 2d6 58% 4 Iskenderun's Battlesphe Conj 16% 2d7 67% 5 Sticky Flame Fire/Alch 3% 2d4 83% 4 Fireball Conj/Fire 4% 3d4 90% 5 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Orb of Destruction Conj 8% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal closely misses you. The jackal misses you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. You block the jackal's attack. You closely miss the jackal. The jackal is almost dead. The jackal bites you. Your corrosive artefact corrodes you! You block the jackal's attack. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. A quokka comes into view. The jackal completely misses you. You block the jackal's attack. You closely miss the jackal. The jackal is almost dead. The jackal bites you. x2 You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Unknown command. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... ########## #........# #........# ##### #........# #...# #........# #...######........# #.................# ### #...######@.......## ##.. ####....#####h........#####... #.(.........#.)............... .....##...#..†.r.....##♣♣♣.♣♣♣##. .!.## #...#####......# ♣⌠♣ #. .( #...# #......♣♣♣♣♣.♣♣♣♣♣. . ##### ##........⌠.<.⌠.... #......♣♣♣♣♣.♣♣♣♣♣. ### ##.#....# ♣⌠♣ #. You could see a quokka and a jackal. Vanquished Creatures 2 goblins (D:1) 3 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 4 kobolds (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 25 | D:1 | Identified 3 scrolls of acquirement 25 | D:1 | Acquired a book of the Spheres 27 | D:1 | Acquired a staff of fire 28 | D:1 | Acquired the amulet of Paranoia {Reflect *Corrode rN+ Int+2 | SH+5 Stlth+} 259 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 591 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms Action || total ---------------------------++------- Melee: Short sword || 13 Unarmed || 2 Staff || 1 Throw: Dart || 2 Cast: Magic Dart || 30 Use: Scroll || 3 Armour: Robe || 22 Dodge: Dodged || 14 Block: Other || 4