Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10776972433691313834 44 bronco the Magician (level 3, -4/25 HPs) Began as a Gnoll Wanderer on Apr 3, 2025. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (1364 turns). bronco the Magician (Gnoll Wanderer) Turns: 1364, Time: 00:03:17 Health: -4/25 AC: 2 Str: 15 XL: 3 Next: 62% Magic: 7/11 EV: 11 Int: 17 God: Gold: 124 SH: 0 Dex: 9 Spells: 15/16 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of the acrobat Stlth ++ i - ring of wizardry HPRegen 0.24/turn k - +6 ring of strength MPRegen 0.12/turn %: acrobat, wizardry (x1) @: mighty A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) n - a +1 longbow of freezing Missiles m - 2 poisoned darts q - 10 stones Armour c - a +0 robe (worn) Magical Staves b - a staff of air Jewellery i - a ring of wizardry (left hand) j - an amulet of the acrobat (around neck) k - a +6 ring of strength (right hand) Wands d - a wand of flame (6) Scrolls f - 4 scrolls of identify {unknown} h - a scroll of teleportation {unknown} o - a scroll of vulnerability {unknown} p - a scroll of summoning {unknown} Potions g - a potion of haste l - a potion of attraction {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 2.6 Dodging + Level 2.4 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 7.1 Spellcasting + Level 0.6 Conjurations + Level 3.8 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 3.8 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 2.6 Evocations + Level 0.7 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 76% N/A 1% 1 Swiftness Air 19% N/A 2% 3 Tukima's Dance Hex 19% N/A 2% 3 Anguish Hex/Necr 6% N/A 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The adder hisses angrily. Sigmund hits you but does no damage. You feel a surge of power! The zap misses Sigmund. Sigmund closely misses you. You feel a surge of power! The zap hits Sigmund. Sigmund is moderately wounded. The zap hits the adder. The adder is moderately wounded. You feel a surge of power! The zap hits Sigmund. Sigmund is moderately wounded. Sigmund flickers, as though insubstantial. Sigmund barely misses you. You feel a surge of power! The zap hits the adder! You kill the adder! Sigmund hits you from afar with a +0 scythe! Unknown command. Unknown command. Found a scroll labelled ONE GAGUEDESTRO. Found a stone staircase leading up. a - a +0 mace (weapon) Sigmund barely misses you. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. It was a potion of might. You feel very mighty all of a sudden. Unknown command. Unknown command. You sock Sigmund! Sigmund is almost dead. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You closely miss Sigmund. Sigmund is almost dead. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #. .. ##. .. ### # ##.## ##.# .##.#...# ##.#. ?...!...######## ##.### #.#... #.@@.......# #.## # .#... ####.#####< ##..### .... #.#####.###....#. #... #.##............. #... ##.##.##.###...... #... #................. ####...#####.###............. ..............##............. ............................. You could see Sigmund. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches 5 goblins 3 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:2) A quokka (D:1) 2 bats (D:1) 5 frilled lizards 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | bronco set off with the following items: a +0 club, a | potion of haste, a +0 robe, a wand of flame (7); and the | following spells available to memorise: Slow, Shock, | Swiftness, Tukima's Dance, Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 2 | D:1 | Learned a level 1 spell: Shock 46 | D:1 | Found Fivu's Jewellery Emporium. 266 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/10 742 | D:1 | Reached XP level 3. HP: 25/25 MP: 8/11 1258 | D:2 | Reached skill level 1 in Invocations 1352 | D:2 | Noticed Sigmund 1364 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_rooms, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_view_2c, aquarium_balcony_3b, serial_shops, nicolae_shop_crystal D:2: layout_loops_cross, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 2.6 Stealth | | 2.4 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 7.1 Conjurations | | 0.6 Hexes | | 3.8 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 3.8 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 2.6 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Club || 2 Mace || 5 Cast: Shock || 61 Evoke: Wand || 1 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 5