Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 16319043935979314557 759 bronco the Conjurer (level 7, -17/36 HPs) Began as a Deep Elf Conjurer on Apr 4, 2025. Demolished by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 5 of the Dungeon. The game lasted 00:09:39 (4117 turns). bronco the Conjurer (Deep Elf Conjurer) Turns: 4117, Time: 00:09:40 Health: -17/36 AC: 7 Str: 4 XL: 7 Next: 50% Magic: 9/19 EV: 11 Int: 25 God: Gold: 191 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . o - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . w - +0 hat rElec . m - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons d - a +0 dagger i - a +0 falchion k - a +4 dagger o - a +0 quarterstaff (weapon) x - a +0 orcbow Missiles e - 43 stones f - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) m - a +0 cloak (worn) w - a +0 hat (worn) Jewellery j - a +4 ring of protection (left hand) A - an amulet of reflection Scrolls g - 2 scrolls of teleportation {unknown} h - 3 scrolls of identify {unknown} q - a scroll of enchant armour {unknown} r - a scroll of brand weapon {unknown} s - a scroll of vulnerability {unknown} u - a scroll of immolation {unknown} y - a scroll of silence {unknown} Potions b - 2 potions of magic c - a potion of resistance {unknown} l - 4 potions of brilliance {unknown} n - 2 potions of curing {unknown} p - 2 potions of enlightenment {unknown} t - a potion of might {unknown} v - a potion of lignification {unknown} z - a potion of attraction {unknown} B - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.9 Spellcasting * Level 7.7 Conjurations * Level 2.6 Translocations * Level 2.6 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:6 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is lightly wounded. Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, very poisoned, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre misses you. The two-headed ogre closely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, very poisoned, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.................# ##.##############.# ####.###### #.# ..........# #.# ####.##.#.# ###.######## ####.##.#.# #..#........ ..........# #.#.######## ......#...#######.#.## #######.........@O...### # #.#.##.####...(..# # #.#.##.# #.##.(.###.#.#< #######.#.##.# #.##........... ..........##.# #.##.#.###.#.#. .............####.##.#.### #######.#######..........###.# #.# #.#............# #.# #.####.#.#.##### You could see a two-headed ogre (poisoned). Vanquished Creatures An ogre (D:5) A centaur (D:4) 2 phantoms (D:5) A bullfrog (D:6) 2 bombardier beetles A hound (D:5) An iguana (D:5) 4 sleepcaps 5 gnolls An adder (D:2) A white imp (D:4) 2 ufetubi (D:5) 3 ribbon worms 4 dart slugs An orc (D:4) 2 bats (D:3) 10 endoplasms A giant cockroach (D:4) 7 goblins 3 hobgoblins (D:2) 9 kobolds 12 quokkas 8 ball pythons 3 frilled lizards 8 rats 93 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 375 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 454 | D:1 | Reached skill level 5 in Conjurations 607 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 792 | D:1 | Reached skill level 1 in Alchemy 1089 | D:2 | Learned a level 2 spell: Searing Ray 1352 | D:2 | Reached skill level 1 in Translocations 1353 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1780 | D:3 | Learned a level 4 spell: Fulminant Prism 2072 | D:3 | You fall into a shaft and drop 3 floors! 2075 | D:6 | Noticed a bullfrog 2081 | D:6 | Killed a bullfrog 2082 | D:6 | Reached skill level 6 in Conjurations 2082 | D:6 | Reached XP level 5. HP: 27/28 MP: 6/13 2087 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 2119 | D:6 | Found a transporter. 2126 | D:5 | Entered Level 5 of the Dungeon 2260 | D:5 | Reached skill level 5 in Spellcasting 2285 | D:5 | Reached XP level 6. HP: 32/32 MP: 11/15 2356 | D:5 | Reached skill level 7 in Conjurations 2435 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/18 3941 | D:4 | Found an ornate altar of the Wu Jian Council. 4107 | D:5 | Noticed a two-headed ogre 4117 | D:5 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic D:2: layout_rooms, grunt_ministairs_5 D:3: cheibrodos_helix_gallery, layout_basic, hellmonk_no_cap D:4: layout_loops_cross, mainiacjoe_overflow_alcove_4 D:5: layout_loops_ring D:6: layout_basic, gammafunk_ghost_gnarly_gnolls, minmay_ogre_servants Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.7 Alchemy | 1 2 | 2.6 Translocations | 1 2 | 2.6 Spellcasting | 4 5 6 | 6.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | | 3 | || 3 Throw: Throwing net | | 1 | || 1 Dart | | | 2 || 2 Cast: Magic Dart | 84 | 36 | 50 || 170 Searing Ray | 1 | 18 | 13 || 32 Fulminant Prism | | | 1 || 1 Stab: Distracted | | 1 | || 1 Armour: Robe | 4 | 12 | 8 || 24 Dodge: Dodged | 9 | 3 | 6 || 18