Dungeon Sprint DCSS version 0.28-a0-1447-ga5a8893891 (webtiles) character file. Game seed: 16010306519270323209 0 browni3141 the Shield-Bearer (level 1, -1/18 HPs) Began as a Formicid Fighter on Jan 10, 2022. Was an Initiate of Ashenzari. Slain by an earth elemental (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:54 (99 turns). browni3141 the Shield-Bearer (Formicid Fighter) Turns: 99, Time: 00:02:54 Health: -1/18 AC: 26 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 0 Int: 7 God: Ashenzari [......] Gold: 0 SH: 26 Dex: 10 Spells: 0/0 levels left rFire + + . SeeInvis + C - +7 great mace "Firestarter" {inner flame, rF++} rCold . . . Faith . F - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . E - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (helmet unavailable) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... NoCast + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 flail C - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. D - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. G - a +5 great mace Armour b - a +0 scale mail c - a +0 buckler h - a +5 crystal plate armour E - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. F - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery u - a ring of flight v - a +6 ring of dexterity w - a +6 ring of dexterity x - a +6 ring of intelligence y - a +6 ring of intelligence z - a +6 ring of strength A - a +6 ring of strength Wands r - a wand of mindburst (7) s - a wand of iceblast (5) t - a wand of acid (7) Scrolls m - 4 scrolls of amnesia n - 7 scrolls of fog o - a scroll of holy word p - 5 scrolls of identify q - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 7 potions of magic i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience Miscellaneous B - a lightning rod (4/4) Skills: - Level 3.2 Fighting * Level 2.0 Maces & Flails * Level 3.2 Armour * Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Ashenzari warns you of distant threats and treasures. Ashenzari reveals the structure of the dungeon to you. Ashenzari shows you where magical portals lie. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. An earth elemental and a deep elf knight come into view. The deep elf knight shouts! The deep elf knight unwields a +0 long sword. The deep elf knight wields a +0 shortbow. The deep elf knight shoots an arrow. The arrow hits you but does no damage. Found a book of Dangerous Friends and a +0 ring mail of poison resistance. Found a transporter. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - earth elemental Aim: an earth elemental The mass of ice explodes! The iceblast engulfs the earth elemental but does no damage. The iceblast engulfs the deep elf knight! The deep elf knight is moderately wounded. Unknown command. Unknown command. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - earth elemental Aim: an earth elemental The mass of ice explodes! The iceblast engulfs the earth elemental. The earth elemental partially resists. The earth elemental is lightly damaged. The iceblast engulfs the deep elf knight!! The deep elf knight is severely wounded. Unknown command. Unknown command. You sock the deep elf knight! You burn the deep elf knight. The deep elf knight is filled with an inner flame. The deep elf knight is almost dead. The deep elf knight gestures at you while chanting. You block the shard of ice. BONNNG! The earth elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ {{ ▓.....▓ ▓.[.:.▓ ▓.....▓ ▓..Ee.▓ ▓..@..▓ ▓▓▓▓▓▓▓ {{{ { { You could see a deep elf knight (inner flame) and an earth elemental. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | browni3141 the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, Drain} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 4 | D | Banished a spatial maelstrom 6 | D | Found a shimmering blue altar of Sif Muna. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 8 | D | Found a transporter. 8 | D | Found an ancient bone altar of Kikubaaqudgha. 8 | D | Found a viscous altar of Jiyva. 8 | D | Found a corrupted altar of Lugonu. 8 | D | Found a hazy altar of Hepliaklqana. 8 | D | Found a burning altar of Makhleb. 8 | D | Found an opulent altar of Gozag. 84 | D | Became a worshipper of Ashenzari the Shackled 96 | D | Entered arena 2. 96 | D | Noticed an earth elemental 96 | D | Noticed a deep elf knight 96 | D | Found a transporter. 99 | D | Slain by an earth elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Great mace || 1 Evoke: Wand || 2 Armor: Plate armour || 1 Block: Kite shield || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 87 | 11 | 0 | 0 | 1 | 98.0 | Dungeon | 98 | 87 | 11 | 0 | 0 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 98 daAuts