Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 11198916790286952298 8 browni3141 the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Jan 30, 2024. Got out of the dungeon alive. The game lasted 00:00:13 (310 turns). browni3141 the Conjurer (Demonspawn Conjurer) Turns: 310, Time: 00:00:14 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 18 God: Gold: 11 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Slow Hex 4% N/A 19% 1 Confusing Touch Hex 1% N/A 47% 3 Sigil of Binding Hex 1% N/A 47% 3 Vampiric Draining Necr 1% 2d6 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a dart slug corpse. Things that are here: a +0 dagger; a goblin corpse A rat comes into view. Found an escape hatch in the floor. A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the floor here. You pick up a book of Debilitation and begin reading... You add the spells Slow, Sigil of Binding, Vampiric Draining and Confusing Touch to your library. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 great mace of protection. A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 11 gold pieces. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! A bat comes into view. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The bat hits you but does no damage. A hobgoblin is nearby! A hobgoblin is nearby! You are out of magic! You are out of magic! A hobgoblin is nearby! You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. A goblin comes into view. It is wielding a +0 dagger. The bat misses you. The bat attacks as it pursues you! The bat misses you. The bat closely misses you. The bat hits you. Things that are here: a +0 club; a goblin corpse d - a +0 club (weapon) The bat hits you but does no damage. The bat hits you. You barely miss the bat. The bat hits you. The goblin shouts! You hit the hobgoblin. You kill the hobgoblin! The bat hits you but does no damage. Your Stealth skill increases to level 2! The bat barely misses you. You see here a hobgoblin corpse. You hit the goblin. You kill the goblin! The bat hits you but does no damage. Your Dodging skill increases to level 2! The bat hits you but does no damage. The bat misses you. The bat hits you. You see here a goblin corpse. You hit the bat but do no damage. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. x2 You hit the bat but do no damage. The bat hits you but does no damage. The bat misses you. You completely miss the bat. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. You barely miss the bat. The bat misses you. The bat misses you. The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 dagger; a goblin skeleton There is a staircase leading out of the dungeon here. You have escaped! # #.# #.# #.# #......# # #.### #.# #.# #.####.# ###...# #)# #.# #.# #.# ...#### ### ### ### #.# ##...#### ###### #.# ####....####....## #.# ####.....##......# #.# .....##..##..##..## #.# #######..##..#..@.# #.# #..##..#....# ### #..##..##..## #......##... ##....####... ###### #### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 goblins (D:1) A hobgoblin (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | browni3141 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 243 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 243 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 310 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, chequers_serial_rivers_micro_b Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Club || 8 Unarmed || 3 Cast: Magic Dart || 12 Armour: Robe || 16 Dodge: Dodged || 12