Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 16758895129889141061 8 browni3141 the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Jan 30, 2024. Got out of the dungeon alive. The game lasted 00:00:29 (487 turns). browni3141 the Conjurer (Demonspawn Conjurer) Turns: 487, Time: 00:00:29 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 18 God: Gold: 11 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . d - +3 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons d - a +3 whip (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} f - a potion of degeneration {unknown} g - 2 potions of haste {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Welcome, browni3141 the Demonspawn Conjurer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a shiny helmet, an orange potion and 4 stones. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. Setting a skill training target for Axes at 18.0. Setting a skill training target for Invocations at 14.0. Setting a skill training target for Throwing at 11.0. You see here a +2 helmet. c - an orange potion There is a dry fountain here. A kobold comes into view. It is wielding a +3 whip. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Things that are here: a +3 whip; a kobold corpse An endoplasm comes into view. An endoplasm is nearby! Things that are here: a +3 whip; a kobold corpse d - a +3 whip (weapon) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! A rat comes into view. A rat is nearby! The magic dart hits the rat. The rat is severely wounded. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 11 gold pieces. A quokka comes into view. A quokka is nearby! The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You see here a quokka corpse. You see here a quokka corpse. e - a scroll labelled SERHAL YSAQ Found a stone staircase leading down. A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! Your Stealth skill increases to level 2! You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - a brown potion You see here a maw talisman. You see here a maw talisman. g - 2 coppery potions A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! Your Dodging skill increases to level 2! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. A bat comes into view. You see here 14 gold pieces. A bat is nearby! The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You see here a rat corpse. You see here a maw talisman. You see here a quokka skeleton. There is a staircase leading out of the dungeon here. You have escaped! # ### ##>## ###>## ##....### ###....## #..⌠..(.#####....⌠..## .....⌠.[..#....⌠.....# ..⌠....⌠.....⌠....⌠..# .....................# ######....@....####### ####...#### # ##...## .# ##..⌠..## ##.# # #.......####...# ## #..⌠...⌠..##....# ... ......⌠.......##.##.### ####.......###.#...#.# ####.####.#.......# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A bat (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | browni3141 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 370 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 370 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 487 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Cast: Magic Dart || 14