Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 4725845590461391309 4 browni3141 the Apothecary (level 1, -1/14 HPs) Began as a Ghoul Alchemist on Sept 6, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (240 turns). browni3141 the Apothecary (Ghoul Alchemist) Turns: 240, Time: 00:00:39 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 14 God: Gold: 7 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 2.3 Stealth + Level 1.8 Spellcasting + Level 0.9 Conjurations + Level 2.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Olgreb's Toxic Radiance Alch 9% N/A 61% 4 Sticky Flame Fire/Alch 5% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, browni3141 the Ghoul Alchemist. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 7 gold pieces. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Setting a skill training target for Axes at 18.0. Setting a skill training target for Invocations at 14.0. Setting a skill training target for Throwing at 11.0. Unknown command. You now have 7 gold pieces. You see here 3 stones. You see here 3 stones. A rat comes into view. The rat squeaks loudly. The sting hits the rat. The rat is poisoned. You kill the rat! Magic restored. c - a dark potion Found a stone staircase leading down. There is a stone staircase leading down here. A dart slug comes into view. The sting hits the dart slug. The dart slug is poisoned. The dart slug is heavily wounded. The sting hits the dart slug. The dart slug looks even sicker. The dart slug is almost dead. You kill the dart slug! Found a stone staircase leading down. 2 jackals come into view. The jackal barks! x2 A hobgoblin comes into view. The jackal moves out of view. A jackal comes into view. There are monsters nearby! The jackal moves out of view. The sting misses the jackal. The jackal misses you. The jackal bites you but does no damage. The sting misses the jackal. The jackal barely misses you. The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. You completely miss the jackal. The jackal is moderately wounded. The jackal bites you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You scratch the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You scratch the jackal. You kill the jackal! The jackal barely misses you. You closely miss the jackal. The jackal bites you. Aiming: Sting (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. x2 You die... .#####.......# .........#######. ..#####........... ..........######## #######...# ..#######..## ...........# #.#######..# #..@h..# #.####.# # #.# #.# ##.###.####.# ...#.....##.# #... ...........# #... .##.....#### #.#. #.....# #.#. #.....# #.#. You could see a jackal. Vanquished Creatures A dart slug (D:1) A jackal (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | browni3141 the Ghoul Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 240 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, chequers_hall_statues_y, kennysheep_doodads, hangedman_decor_push Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Sting || 6 Armour: Robe || 10 Dodge: Dodged || 5