Dungeon Crawl Stone Soup version 0.28-a0-128-gcbb86046cc (webtiles) character file. bryar89 the Caller (Merfolk Summoner) Turns: 190, Time: 00:02:49 Health: 3/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 3/3 EV: 9 Int: 14 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a +0 dagger. You see here a +0 dagger. Unknown command. You are too injured to fight recklessly! You aren't carrying any potions. Okay, then. Unknown command. Sorry, you're not good enough to have a special ability. Drop what? 1/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You now have 11 gold pieces. You swap places. Magic restored. You see here a +0 dagger. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Your rat disappears in a puff of smoke! A ball python comes into view. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A ball python is nearby! A giant cockroach comes into view. The ball python closely misses you. The ball python barely misses you. The ball python barely misses your bat. The ball python misses your bat. You swap places. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. Your bat misses the ball python. Your bat completely misses the ball python. The ball python barely misses you. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. Your bat hits the ball python. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * .. ......##.#### #.. .....##....# #.# #....# #.<.## #.# #....# #....# #.# #....#.####.# ##.## #....#......## ##...###....#.##....# #..#....)...#.##....# #....##.##@.#.......# #........#....##Sb#.......# #.#####....#..##..#.......# #.#.##.#.#........### #.#.............### #.####.###........># #.# #. ##.######... ... .. #.# ## .. #.# You can see a ball python (ally target) and a friendly bat (summoned). Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bryar89 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Action || total -------------------------++------- Melee: Unarmed || 25 Cast: Summon Small Mamm || 2 Armor: Robe || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 190 | 151 | 39 | 0 | 91 | 1 | 190.0 | Dungeon | 190 | 151 | 39 | 0 | 91 | 1 | 190.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 190 daAuts