Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10169903266014812016 4601 buhh the Fighter (level 10, -25/87 HPs) Began as an Octopode Transmuter on June 20, 2022. Was a Follower of Cheibriados. Annihilated by a two-headed ogre ... wielding a +0 giant spiked club (26 damage) ... on level 8 of the Dungeon. The game lasted 00:22:19 (10964 turns). buhh the Fighter (Octopode Transmuter) Turns: 10964, Time: 00:22:19 Health: -25/87 AC: 10 Str: 12 XL: 10 Next: 42% Magic: 0/14 EV: 10 Int: 26 God: Cheibriados [*.....] Gold: 316 SH: 0 Dex: 14 Spells: 3/13 levels left rFire + . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg + . . Spirit + (helmet currently unavailable) rPois + Reflect . l - amulet of guardian spirit rElec . Harm . m - ring of protection from cold rCorr . Rampage . n - ring of poison resistance Will ..... o - ring of protection from fire Stlth ++........ a - ring of Becoomua {rC+ rN+ Int+4 Slay+2} HPRegen 0.24/turn b - ring of fire MPRegen 0.14/turn (no ring) (no ring) (no ring) @: ice-form, studying Fighting, very slow A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation, Renounce Religion, Bend Time You were on level 8 of the Dungeon. You worshipped Cheibriados. Cheibriados was aware of your devotion. You were a creature of crystalline ice. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 316 gold pieces. Inventory: Hand Weapons h - the +6 dagger of War (melded) {vamp, Str+3 Int+2 Dex+4} (You found it on level 2 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). Magical Staves q - a staff of conjuration Jewellery a - the ring of Becoomua (on tentacle) {rC+ rN+ Int+4 Slay+2} (You acquired it on level 5 of the Dungeon) [ring of positive energy] Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. rN: It protects you from negative energy. b - a ring of fire (on tentacle) l - an amulet of guardian spirit (around neck) m - a ring of protection from cold (left front paw) n - a ring of poison resistance (right front paw) o - a ring of protection from fire (on tentacle) u - an amulet of faith {!P} Wands s - a wand of polymorph (13) v - a wand of digging (3) Scrolls c - a scroll of brand weapon {unknown} d - 2 scrolls of noise i - 2 scrolls of vulnerability j - 2 scrolls of enchant armour {unknown} p - 2 scrolls of blinking {unknown} t - 2 scrolls of teleportation {!d} y - a scroll of enchant weapon {unknown} z - a scroll of immolation {unknown} P - a scroll of magic mapping {!r!d} Potions e - a potion of degeneration {unknown} f - a potion of mutation {unknown} g - 2 potions of haste {unknown} k - a potion of flight r - a potion of magic {unknown} w - a potion of cancellation {unknown} x - 2 potions of might {unknown} N - 2 potions of curing {!q!d} Skills: * Level 8.5 Fighting - Level 2.0 Dodging - Level 1.0 Stealth * Level 6.3 Unarmed Combat - Level 2.0 Spellcasting - Level 6.0 Transmutations - Level 8.0 Ice Magic - Level 6.6 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 68% N/A 1% 1 b - Wereblood Tmut 34% N/A 1% 2 c - Spider Form Tmut/Pois 18% N/A 9% 3 d - Ice Form Ice/Tmut 39% N/A 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul The Shining One Beogh Annotations: D:6 exclusion: upstairs D:7 2 transporters Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You now have 296 gold pieces (gained 3). You now have 316 gold pieces (gained 20). Your transformation is almost over. You warm up again. The +6 dagger of War {vamp, Str+3 Int+2 Dex+4} unmelds from your body. You feel a sense of dread. z - a scroll labelled SEACAI NUTE You see here a +0 robe. You open the door. There is an open door here. You open the door. There is an open door here. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. You turn into a creature of crystalline ice. The +6 dagger of War {vamp, Str+3 Int+2 Dex+4} melds into your body. You feel the dreadful sensation subside. The two-headed ogre shouts in stereo! You punch the two-headed ogre! You freeze the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 giant club!! You hit the two-headed ogre. You freeze the two-headed ogre. The two-headed ogre is moderately wounded. You hit the two-headed ogre. You freeze the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You punch the two-headed ogre! You freeze the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You hit the two-headed ogre. You freeze the two-headed ogre. The two-headed ogre is severely wounded. You punch the two-headed ogre! You freeze the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club!! You die... #.# #.####.# #... #.# #.# #########.#. #.# #.# #.........#. #.###.###.#######.#. #.##.........# #.#. #.#######.##.# #.#. #.# #.##.# #... #.#### #.##.######[ #..Y.# #.##........ ####O# #.########## ... ..# .###### .# ## You could see a two-headed ogre. Vanquished Creatures A centaur warrior (D:8) Prince Ribbit (D:5) A slime creature (D:7) 4 yaks (D:7) Sigmund (D:3) A wyvern (D:8) 2 steam dragons A water moccasin (D:7) Duvessa (D:7) A black bear (D:4) A sky beast (D:6) 2 hornet zombies An ice beast (D:6) A wolf (D:5) 3 ogres 2 phantoms 2 centaurs (D:7) A wyvern zombie (D:7) A bullfrog (D:7) 3 scorpions A wyvern skeleton (D:7) A water moccasin skeleton (D:5) Dowan (D:7) A howler monkey (D:6) 2 centaur zombies (D:5) A jelly (D:5) 2 hounds 3 orc priests Ijyb (D:5) 3 iguanas 5 orc wizards A mummy (D:7) A hound skeleton (D:4) 6 gnolls (D:5) 7 adders A white imp (D:5) 4 ufetubi 4 worms 2 dart slugs 25 orcs 6 bats 5 endoplasms 2 giant cockroaches 3 goblins 6 hobgoblins 3 jackals (D:2) 6 ball pythons 4 frilled lizards 5 kobolds 2 rats 145 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | buhh the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 394 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1427 | D:2 | Reached XP level 3. HP: 23/25 MP: 4/6 1563 | D:2 | Identified the +6 dagger of War {vamp, Str+3 Int+2 Dex+4} 2288 | D:3 | Identified the +3 dagger of Fortitude {freeze, Str-5 Dex+6 | Stlth+} 2316 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/7 2336 | D:3 | Found a faded altar of an unknown god. 2542 | D:3 | Noticed Sigmund 2994 | D:3 | Reached XP level 5. HP: 31/38 MP: 6/8 3446 | D:4 | Noticed a phantom 3460 | D:4 | Found a staircase to the Ecumenical Temple. 4053 | Temple | Entered the Ecumenical Temple 4230 | D:5 | Entered Level 5 of the Dungeon 4259 | D:5 | Reached XP level 6. HP: 45/45 MP: 9/9 4278 | D:5 | Learned a level 2 spell: Wereblood 4282 | D:5 | Learned a level 3 spell: Spider Form 4283 | D:5 | Noticed Edmund 4671 | D:5 | Identified a scroll of acquirement 4676 | D:5 | Acquired the ring of Becoomua {rC+ rN+ Int+4 Slay+2} 4831 | D:5 | Reached XP level 7. HP: 50/50 MP: 10/10 4834 | D:5 | Noticed Ijyb 4837 | D:5 | Killed Ijyb 4846 | D:5 | Noticed Prince Ribbit 5572 | D:6 | Noticed a steam dragon 5946 | D:6 | Learned a level 4 spell: Ice Form 6138 | D:6 | Reached XP level 8. HP: 55/55 MP: 9/11 6627 | D:6 | Found a sacrificial altar of Ru. 6627 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6716 | D:6 | Found a shadowy altar of Dithmenos. 6790 | D:7 | Found a snail-covered altar of Cheibriados. 6893 | D:7 | Became a worshipper of Cheibriados the Contemplative 7012 | D:7 | Noticed a yak 7070 | D:7 | Reached XP level 9. HP: 61/61 MP: 6/12 7191 | D:5 | Noticed a rust devil 7191 | D:5 | Noticed a rust devil 7515 | D:5 | Noticed Edmund 7515 | D:5 | Edmund changed into Edmund the wolf 7521 | D:5 | Killed Edmund the wolf 7585 | D:5 | Killed Prince Ribbit 7894 | D:3 | Killed Sigmund 8019 | D:7 | Noticed Duvessa 8019 | D:7 | Noticed Dowan 8196 | D:7 | Noticed a cyclops 9001 | D:7 | Reached XP level 10. HP: 63/68 MP: 7/14 9368 | D:7 | Reached * piety under Cheibriados 9807 | D:7 | Identified the +3 hand axe of Distant Shores {vorpal, rElec | rF++ Int-3} 9863 | D:7 | Killed Dowan 9879 | D:7 | Killed Duvessa 10174 | D:7 | Found a transporter. 10179 | D:7 | Found a transporter. 10242 | D:8 | Noticed a centaur warrior 10246 | D:8 | Killed a centaur warrior 10956 | D:8 | Noticed a two-headed ogre 10962 | D:8 | HP: 1/87 [two-headed ogre/+0 giant spiked club (22)] 10964 | D:8 | Annihilated by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring D:2: layout_rooms, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, kennysheep_cross_bottleneck D:3: layout_basic, hellmonk_ecumenical_altar_lost_god, minivault_26, uniq_sigmund D:4: layout_basic, minmay_temple_entry_slanted D:5: cheibrodos_iron_armory, layout_loops_ring, uniq_edmund, uniq_ijyb, uniq_prince_ribbit1 D:6: layout_basic, gammafunk_temple_overflow_claw D:7: gammafunk_beogh_shrine, layout_loops_ring, slow_altar_1, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_fake, aquarium_window_corridor_1, aquarium_view_2d, aquarium_pool_five, minmay_manual_moon, uniq_duvessa D:8: layout_basic Temple: eino_temple_rhombus Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 1 | 1.0 Fighting | 2 3 4 5 6 8 | 8.5 Transmutations | 3 5 6 | 6.0 Ice Magic | 4 8 | 8.0 Invocations | 6 | 6.6 Unarmed Combat | 4 6 | 6.3 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 49 | | 141 | 50 || 240 Constrict | 16 | 23 | 14 | || 53 Kick | 8 | | 12 | || 20 Tentacles | 7 | 23 | 11 | || 41 Punch | 1 | 6 | 4 | || 11 Dagger | 16 | 99 | 51 | || 166 Cast: Beastly Appendage | 12 | | 10 | || 22 Spider Form | | | 5 | || 5 Ice Form | | | 20 | 12 || 32 Wereblood | | | 1 | || 1 Evoke: Wand | | | 6 | 3 || 9 Use: Scroll | | 7 | 2 | || 9 Potion | | 2 | 9 | || 11 Stab: Sleeping | 7 | 10 | | || 17 Armor: Skin | 4 | 10 | 52 | 21 || 87 Dodge: Dodged | 35 | 55 | 111 | 24 || 225