Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 187410313024562911 18 bungle the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on May 10, 2023. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (987 turns). bungle the Magician (Djinni Conjurer) Turns: 987, Time: 00:01:34 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 85% Gold: 120 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of see invisible g - a ring of protection from fire Scrolls b - 2 scrolls of fear {unknown} c - a scroll of immolation {unknown} d - a scroll of identify {unknown} Potions e - a potion of cancellation {unknown} h - a potion of mutation {unknown} Skills: + Level 0.2 Fighting - Level 2.5 Dodging - Level 1.9 Stealth * Level 3.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. An adder comes into view. Found a spear. You see here a quokka corpse. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Sigmund casts a spell at you. You resist with significant effort. A hobgoblin comes into view. The jackal barks! You hear a bark! x2 The adder bites you. You die... ..#. ####### .#. #).....# ). #......# # #. #......#.# # #.####...[..#.#.# #..@.#......h... #.##.#.......# #.##.†..S...##### #....#...@....... ####.####....###. #####.# #....# #.....# #g.#.# #.##### #....# #.# #.#### #######.# #.. ........###### ### ...###.......# You could see an adder, a jackal and a hobgoblin (wandering). Vanquished Creatures 2 dart slugs An endoplasm (D:1) A giant cockroach (D:1) 2 quokkas 3 bats (D:1) A frilled lizard (D:2) A goblin (D:2) 4 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bungle the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bungle set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 106 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 804 | D:2 | Found Boebe's Antique Weapon Shoppe. 974 | D:2 | Noticed Sigmund 984 | D:2 | HP: 1/21 [Sigmund/magic dart (10)] 987 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, grunt_decor_cap, kennysheep_small_spiral D:2: layout_basic, serial_shops, nicolae_shop_hallway_stairs, nicolae_shop_hallway_stairs, shop, shop, grunt_ministairs_4, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 36