Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 11869205144740019094 45 bungle the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on May 11, 2023. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (901 turns). bungle the Magician (Djinni Conjurer) Turns: 901, Time: 00:01:18 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 90% Gold: 70 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of magic mapping {unknown} f - a scroll of noise {unknown} g - a scroll of brand weapon {unknown} h - a scroll of poison {unknown} i - a scroll of teleportation {unknown} Potions d - a potion of invisibility {unknown} e - 2 potions of flight {unknown} j - a potion of curing {unknown} Skills: - Level 2.2 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 21% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Sandblast Erth 44% 2d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll but does no damage. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #.#.......# #.# ..#.......# #.# ##.#.......# #.# ..#......####.# ##..... #.#.#.#.......# #......#######.#.#.#.####### #................).#.# #.......######.#...#.# #<......# #.@..#...#.# #.......# #g####.).#.# #.......###)####...#.# #)gg.g.#......#'## #.######.###.....# ... #.........# ..... ###.#.....# #...... #.#.....# #...... #.#.###### ### You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A worm (D:2) 4 bats 4 endoplasms A giant cockroach (D:1) 2 hobgoblins A frilled lizard (D:1) 4 kobolds 5 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bungle the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bungle set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 242 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 679 | D:2 | Found a faded altar of an unknown god. 706 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 706 | D:2 | Learned a level 1 spell: Sandblast 886 | D:2 | Reached skill level 4 in Spellcasting 901 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, palyth_stone_intersect D:2: layout_basic, basic_altar, basic_ecumenical_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 57 Armour: Robe || 1 Dodge: Dodged || 5