Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 355117355167085081 90 bungle the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on May 11, 2023. Slain by an ogre ... wielding a +0 giant spiked club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:03:05 (2709 turns). bungle the Magician (Djinni Conjurer) Turns: 2709, Time: 00:03:08 Health: -3/31 AC: 2 Str: 6 XL: 4 Next: 85% Gold: 169 EV: 17 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ o - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery o - a +5 ring of evasion (left hand) Scrolls b - 3 scrolls of noise {unknown} h - a scroll of vulnerability {unknown} i - 4 scrolls of identify {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of brand weapon {unknown} p - a scroll of enchant armour {unknown} r - 2 scrolls of fear {unknown} Potions c - 2 potions of flight {unknown} d - a potion of might {unknown} e - 2 potions of invisibility {unknown} f - a potion of heal wounds {unknown} g - a potion of mutation {unknown} j - 2 potions of ambrosia {unknown} m - 2 potions of lignification {unknown} q - a potion of curing {unknown} Skills: - Level 3.0 Dodging - Level 2.2 Stealth * Level 4.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d8 21% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Beastly Appendage Tmut 44% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (89% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Dazzling Flash. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .................## ########..........# #####..........# #...............# ..##............# ...............# ####.#.|......## #.##......## #. #.@##### #####O# #Og.#g# #gg(g.# #.g.### #### You could see an ogre and 2 goblins. Vanquished Creatures An iguana (D:4) A worm (D:2) 2 dart slugs (D:3) 5 orcs (D:3) 5 ball pythons 3 bats 4 endoplasms 11 goblins 3 hobgoblins 6 jackals 3 kobolds A quokka (D:1) A rat (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bungle the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bungle set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 63 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 266 | D:1 | Found a faded altar of an unknown god. 794 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 794 | D:2 | Learned a level 1 spell: Beastly Appendage 1315 | D:3 | Found a shadowy altar of Dithmenos. 2009 | D:3 | Reached XP level 4. HP: 22/31 MP: 0/0 2403 | D:4 | Reached skill level 4 in Spellcasting 2698 | D:4 | Noticed an ogre 2709 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_cross, hellmonk_ecumenical_altar_zigzags D:2: layout_rooms, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_straight_2, infiniplex_forest_clump_tiny, infiniplex_forest_end_3, infiniplex_forest_3_way, infiniplex_forest_fountain D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, columned_hall_lemuel D:4: nicolae_cairo_tiling_large, layout_rooms, minmay_temple_entry_tees, minmay_ogre_servants Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.0 Spellcasting | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | 20 || 99 Searing Ray | | 6 || 6 Armour: Robe | 2 | || 2 Dodge: Dodged | 1 | 8 || 9