Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 15493784533330325665 48 bungle the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on May 12, 2023. Slain by an ice beast (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:56 (1589 turns). bungle the Magician (Djinni Conjurer) Turns: 1589, Time: 00:01:57 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 0% Gold: 79 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . r - +4 whip of Faohiub {speed, Fly rElec rC- rCorr} rCold x x . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons l - the +1 spear "Gorasuakh" {vamp, Str+3} (You found it on level 2 of the Dungeon) Str: It affects your strength (+3). r - the +4 whip of Faohiub (weapon) {speed, Fly rElec rC- rCorr} (You took it off a hobgoblin on level 3 of the Dungeon) rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of enchant armour {unknown} e - a scroll of teleportation {unknown} f - a scroll of magic mapping {unknown} h - a scroll of poison {unknown} j - 2 scrolls of identify {unknown} m - a scroll of immolation {unknown} o - a scroll of blinking {unknown} p - a scroll of fog {unknown} q - a scroll of silence {unknown} Potions c - 2 potions of might {unknown} d - a potion of lignification {unknown} g - a potion of ambrosia {unknown} i - 2 potions of flight {unknown} k - a potion of degeneration {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 1.8 Stealth + Level 4.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d8 21% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your fulminant prism crackles loudly. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Your fulminant prism explodes! The blast of energy engulfs the ice beast! The ice beast is moderately wounded. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the ice beast! The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The ice beast closely misses you. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. An ice beast is nearby! Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The ice beast attacks as you move away! The ice beast hits you. You die... ######.#. #.##......# ####.###...######## .......<.......... #.#.....########## #............... #.######.##.#### .#. #.......# .....##.......## ........Y@.....# .....##........# .... #.....<..# ... ....###.#.# .. .###.# .#.# . .. #.# # . #.# #.# You could see an ice beast. Vanquished Creatures 2 adders (D:2) 2 worms (D:2) A dart slug (D:1) 2 goblins (D:2) 4 hobgoblins A quokka (D:2) 4 bats A frilled lizard (D:1) 3 kobolds 5 rats 25 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bungle the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bungle set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 527 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 607 | D:1 | Found Isioh's Antique Armour Boutique. 820 | D:2 | Identified the +1 spear "Gorasuakh" {vamp, Str+3} 940 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 940 | D:2 | Learned a level 1 spell: Summon Small Mammal 1236 | D:2 | Reached skill level 4 in Spellcasting 1289 | D:2 | Identified the +6 chain mail "Itaix" {rPois rN+ Stlth+} 1528 | D:3 | Identified the +4 whip of Faohiub {speed, Fly rElec rC- | rCorr} 1575 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 1581 | D:3 | Noticed an ice beast 1589 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, serial_shops, nicolae_shop_back_alley_shop D:2: layout_basic D:3: layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_u, kennysheep_generic_room_8, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 55 | || 55 Iskenderun's Myst | | 1 || 1 Fulminant Prism | | 1 || 1 Armour: Robe | 1 | || 1 Dodge: Dodged | 1 | 1 || 2