Dungeon Crawl Stone Soup version 0.30.0-13-g156ef70053 (webtiles) character file. Game seed: 3477126206521166900 22 bungle the Magician (level 3, 25/25 HPs) Began as a Djinni Conjurer on May 17, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (809 turns). bungle the Magician (Djinni Conjurer) Turns: 809, Time: 00:01:03 Health: 25/25 AC: 2 Str: 6 XL: 3 Next: 7% Gold: 68 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of resist corrosion h - a ring of willpower Scrolls c - a scroll of noise {unknown} d - a scroll of magic mapping {unknown} i - a scroll of summoning {unknown} Potions b - a potion of cancellation {unknown} e - a potion of curing {unknown} f - a potion of flight {unknown} j - 2 potions of brilliance {unknown} k - a potion of mutation {unknown} Skills: - Level 2.7 Dodging - Level 2.1 Stealth * Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 30% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 f - Slow Hex 72% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The power to cast Slow wells up from within. Spell assigned to 'f'. k - a fuming clear potion You see here a +0 short sword. Found an escape hatch in the floor. There is an escape hatch in the floor here. There is a large open door here. There is a large open door here. There is an open door here. Key pressed, stopping explore. You see here a rat corpse. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You reach down and open the door. A frilled lizard comes into view. Found a dagger. There is an open door here. A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 68 gold pieces (gained 18). Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You need no library to learn spells. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......................###### ###.################...>...... #.# ################........ #.# #..........^# ######### ### #.# #...........# ..# #.# #...........# ..# #.# #.).........# ######## ..# #.# #...........# #....... ..# #.# #......@....# #.###### ..# #.###...........# #.#....# ..# #...'...........# #.#.##.# ..# #####...........# #.#....# ..# #...........# #.####.# ..# ####.######## #..:...# ..# #.# ######## #############.# # #............# # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 4 hobgoblins (D:1) 2 kobolds (D:1) A bat (D:1) 5 frilled lizards (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bungle the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bungle set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 296 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 655 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 655 | D:1 | Learned a level 1 spell: Slow 809 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 36 Dodge: Dodged || 1