Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 4029238887739266657 65 bungle the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on May 19, 2023. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:21 (1270 turns). bungle the Magician (Djinni Conjurer) Turns: 1270, Time: 00:02:22 Health: -3/31 AC: 2 Str: 6 XL: 4 Next: 34% Gold: 105 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of enchant armour {unknown} d - 2 scrolls of brand weapon {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of noise {unknown} Potions h - a potion of brilliance {unknown} i - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d8 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Shock Conj/Air 92% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the goblin! * * * LOW HITPOINT WARNING * * * Unknown command. An adder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * A sleepcap comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 63% to hit) The searing ray hits the adder. The adder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The adder misses you. The adder barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. A goblin and a ball python come into view. The adder attacks as you move away! The adder bites you. You die... .. .. ... .. ..##. #.### ... #....###.#.##... .#........g.... ..#.......... . .#.......#.##... #........)...... .......@S....... .#.............. #...##..#...... #.. #......... ..S ..##..f..# ## .... ...... ##.# ..... #.# ..... You could see a sleepcap, an adder, a goblin (asleep) and a ball python (asleep). Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms 3 giant cockroaches 7 goblins 5 hobgoblins 8 kobolds A quokka (D:1) 5 ball pythons 7 bats 2 frilled lizards 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bungle the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bungle set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 87 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 399 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 399 | D:1 | Learned a level 1 spell: Shock 586 | D:1 | Reached skill level 4 in Spellcasting 1130 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1232 | D:2 | Noticed Robin 1270 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring, hex_medium, st_stairs_4, minmay_strange_pillars, amcnicky_mini_pool_small, nicolae_concentric_dashed_squares_wild D:2: layout_rooms, uniq_robin D:3: layout_basic, nicolae_ru_awakened_eye, minmay_hedge_maze, minmay_misc_feat_rows, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 75 | 14 || 89 Searing Ray | | 1 || 1 Armour: Robe | 1 | || 1 Dodge: Dodged | 8 | 9 || 17