Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 15814930560594192937 317 bungle the Magician (level 6, -3/46 HPs) Began as a Djinni Conjurer on May 19, 2023. Slain by Edmund ... wielding a +1 dire flail of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:06:09 (3728 turns). bungle the Magician (Djinni Conjurer) Turns: 3728, Time: 00:06:10 Health: -3/46 AC: 7 Str: 6 XL: 6 Next: 73% Gold: 247 EV: 12 Int: 28 God: SH: 0 Dex: 11 rFire + + . f - staff of earth rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ e - +0 helmet rElec + i - +2 cloak of Oblivion {rElec} rCorr . k - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 247 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 helmet (worn) i - the +2 cloak of Oblivion (worn) {rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. k - a +0 pair of gloves (worn) Magical Staves f - a staff of earth (weapon) Jewellery b - a +6 ring of intelligence (left hand) o - a ring of protection from fire Wands q - a wand of flame (14) s - a wand of light (4) Scrolls h - a scroll of enchant weapon {unknown} l - 5 scrolls of teleportation {unknown} m - 3 scrolls of identify n - a scroll of blinking {unknown} u - a scroll of enchant armour {unknown} w - a scroll of amnesia {unknown} Potions c - a potion of ambrosia {unknown} d - a potion of degeneration g - 4 potions of curing {unknown} j - 2 potions of attraction {unknown} p - 2 potions of brilliance {unknown} r - 2 potions of lignification {unknown} t - a potion of heal wounds v - a potion of might {unknown} Skills: * Level 3.1 Fighting - Level 2.5 Dodging - Level 1.9 Stealth * Level 5.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Dazzling Flash Conj/Hex 70% N/A 2% 3 d - Fulminant Prism Conj/Hex 17% 3d10 9% 4 e - Iskenderun's Mystic Conj/Tloc 35% 2d8 9% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Wereblood Tmut 35% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Shops: D:4 * Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Edmund is heavily wounded. Edmund barely misses you. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Edmund. Edmund is severely wounded. Edmund is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Okay, then. Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is almost dead. The searing ray hits Edmund but does no damage. Edmund is almost dead. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +1 dire flail of protection. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Edmund but does no damage. Edmund is almost dead. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +1 dire flail of protection! You die... ..........>#########.#.## ...####.#..######.......# #.#.......#.####### #.#...###.#.# #.#.......#.# #.#.#.#####.# #.#...# #.# ##..@### #.# #...@# #.# ≈.####..#########.##### ≈.....................# .. ...###..#########.###.# ##.########..# #.###.# .............# #.....# #.####...#### #####.# #.##..(### ### #.#..### You could see Edmund. Vanquished Creatures An ogre (D:4) An orc priest (D:3) Jessica (D:2) Robin (D:2) A gnoll (D:1) 4 adders (D:3) 3 dart slugs (D:2) 9 orcs 8 bats 13 endoplasms 5 giant cockroaches 11 goblins 10 hobgoblins 8 jackals 6 kobolds 2 quokkas (D:3) 8 ball pythons 5 frilled lizards 2 rats 99 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 7 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bungle the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bungle set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 49 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 185 | D:1 | You are sucked into a shaft and drop 1 floor! 226 | D:2 | Noticed Robin 232 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 232 | D:2 | Learned a level 1 spell: Shock 241 | D:2 | Killed Robin 402 | D:2 | Reached skill level 4 in Spellcasting 424 | D:2 | Identified the +2 cloak of Oblivion {rElec} 590 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 713 | D:2 | Found a stormy altar of Qazlal. 1323 | D:1 | Found a faded altar of an unknown god. 1765 | D:2 | Reached XP level 5. HP: 34/36 MP: 0/0 1765 | D:2 | Learned a level 2 spell: Wereblood 1896 | D:2 | Noticed Jessica 1899 | D:2 | Killed Jessica 1900 | D:2 | Reached skill level 1 in Fighting 2455 | D:3 | Reached XP level 6. HP: 39/43 MP: 0/0 3270 | D:4 | Found Kear's General Store. 3270 | D:4 | Noticed an ogre 3275 | D:4 | Killed an ogre 3276 | D:4 | Reached skill level 5 in Spellcasting 3349 | D:4 | Noticed Edmund 3728 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, nicolae_ecumenical_snake_handling, chequers_serial_rivers_small_b, minmay_misc_feat_alley D:2: kb_forest_paths, layout_loops_ring, basic_altar, uniq_robin, uniq_jessica D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small, kennysheep_orc_chapel D:4: layout_basic, xom_teletrap_fun, yredelemnul_altar_generic, mainiacjoe_overflow_concentric_impassable, serial_shops, shop, nicolae_lakefront_shop, nicolae_shop_waterfront, shop, uniq_pikel, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.0 Fighting | 2 3 | 3.1 Dodging | | 2.5 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 36 | 123 || 159 Searing Ray | 1 | 1 || 2 Shock | 10 | || 10 Iskenderun's Myst | | 17 || 17 Fulminant Prism | | 7 || 7 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 3 | 6 || 9