Dungeon Crawl Stone Soup version 0.31-a0-1308-ga3cce3a448 (webtiles) character file. Game seed: 6814244884551040628 24 bungle the Magician (level 3, -5/25 HPs) Began as a Djinni Conjurer on Dec 19, 2023. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (552 turns). bungle the Magician (Djinni Conjurer) Turns: 552, Time: 00:01:08 Health: -5/25 AC: 2 Str: 6 XL: 3 Next: 15% Gold: 70 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of fog {unknown} e - a scroll of blinking {unknown} Potions d - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 1.8 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes Level 0.0 Charms * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Transmutations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d8 26% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 f - Apportation Tloc 40% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! You die... Terence says, "That felt goooood." #..###.###.......... #..........#........ ###.....####......... ###........##.......... ###########...##.##).##.......... ....#.....#.####.##.............. ............####.##.##........... ............#.................... ............#...@.....#.......... .........)..#..@......#.......... ............####.#..###.......... .................#..##........... ...........#...........#.#....... ....#.....##..#.................. #####........##......#...##...... #......[#........#.###....... #######............###....... You could see Terence. Vanquished Creatures A worm (D:1) A dart slug (D:1) 3 ball pythons 4 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bungle the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bungle set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 110 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 286 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 286 | D:1 | Learned a level 1 spell: Apportation 519 | D:2 | Noticed Terence 552 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, nicolae_wormholes D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_tiny_real_fake_doors, minmay_misc_feat_room, uniq_robin, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 51 Dazzling Flash || 1 Armour: Robe || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 552 | 530 | 22 | 0 | 429 | 2 | 276.0 | Dungeon | 552 | 530 | 22 | 0 | 429 | 2 | 276.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 454 daAuts D:2: 97 daAuts