Dungeon Crawl Stone Soup version 0.31-a0-1338-gb567cfdca4 (webtiles) character file. Game seed: 17610868131088809175 74 bungle the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Dec 21, 2023. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:44 (1897 turns). bungle the Magician (Djinni Conjurer) Turns: 1897, Time: 00:02:45 Health: -2/31 AC: 4 Str: 6 XL: 4 Next: 54% Gold: 145 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . l - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Armour a - a +0 robe (worn) l - a +1 cloak (worn) Magical Staves g - a staff of death Jewellery m - a ring of protection from cold Scrolls b - a scroll of teleportation {unknown} c - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} f - a scroll of poison {unknown} h - a scroll of revelation {unknown} i - a scroll of fear {unknown} Potions d - 2 potions of resistance {unknown} j - a potion of cancellation {unknown} k - a potion of curing {unknown} Skills: + Level 3.3 Dodging + Level 2.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 e - Apportation Tloc 42% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Apportation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Apportation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target, p - gnoll You miscast Fulminant Prism. You are very lightly contaminated with residual magic. A wave of violent energy washes through your body. The kobold shouts! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... ### ################.# #.............†#.# #.############.#<. #.# #.### #.# #.... #.# ##### #.# #@# #.# #g# ####)# #...(# #....# #...K# #....# .....). You could see a gnoll and a kobold. Vanquished Creatures Crazy Yiuf (D:2) 2 gnolls (D:3) 2 dart slugs (D:2) 5 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:2) 3 jackals (D:3) 6 ball pythons 4 bats A frilled lizard (D:1) 2 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bungle the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bungle set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 440 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 1069 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 1069 | D:2 | Learned a level 1 spell: Apportation 1324 | D:2 | Found a runed translucent door. 1325 | D:2 | Noticed Crazy Yiuf 1378 | D:2 | Found a sacrificial altar of Ru. 1534 | D:2 | Killed Crazy Yiuf 1535 | D:2 | Reached XP level 4. HP: 5/31 MP: 0/0 1897 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_corners, hangedman_decor_opposing D:2: kennysheep_big_flooded_room, layout_rooms, basic_altar, minmay_tromino_i4, uniq_crazy_yiuf_cottage D:3: layout_basic, gup_sewer_entry_bowl, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.3 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 15 || 72 Searing Ray | 1 | 1 || 2 Armour: Robe | 8 | 8 || 16 Dodge: Dodged | 8 | 4 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1897 | 1806 | 91 | 0 | 1615 | 3 | 632.3 | Dungeon | 1897 | 1806 | 91 | 0 | 1615 | 3 | 632.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 985 daAuts D:2: 745 daAuts D:3: 166 daAuts