Dungeon Crawl Stone Soup version 0.31-a0-1338-gb567cfdca4 (webtiles) character file. Game seed: 8802218134109718108 14 bungle the Chiller (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Dec 21, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (243 turns). bungle the Chiller (Gnoll Wanderer) Turns: 243, Time: 00:00:35 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 41% Magic: 5/5 EV: 13 Int: 11 God: Gold: 52 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) c - a +0 dagger Missiles b - 14 poisoned darts (quivered) Armour e - a +0 robe (worn) Jewellery f - a ring of protection from cold Talismans j - a beast talisman Scrolls h - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} Potions d - a potion of invisibility g - a potion of enlightenment {unknown} k - a potion of curing {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 4.5 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 2.5 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 7.0 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 4% 3 Summon Ice Beast Ice/Summ 9% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History An endoplasm and a rat come into view. Found a robe. The endoplasm quivers. The rat squeaks loudly. There are monsters nearby! There are monsters nearby! A quokka comes into view. You enter the shallow water. Moving in this stuff is going to be slow. The endoplasm freezes you. You are frozen. Your unstable footing causes you to fumble your attack. The endoplasm freezes you. You are frozen. The rat closely misses you. The endoplasm closely misses you. Your unstable footing causes you to fumble your attack. The endoplasm closely misses you. The rat bites you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The rat bites you but does no damage. The endoplasm freezes you. You are frozen. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Unknown command. You hit the endoplasm. You kill the endoplasm! The rat misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ..###.....(..#..≈≈≈≈.# ##...#. ..#########.##.....≈.# ##.##) .......###...#.#≈≈≈≈## #.##. ..~........#........# #.##. ....).####........... ..### .~~≈≈≈≈≈≈##...#≈~~#≈. ### ~~~~≈≈≈####~..#.♣~#~.# ..~~..## #.~♣#~..#≈~# .~....# #...~~@.≈~.# .~.#### #....r≈r≈~..# ##.# #..~~.~..~.....# .. ......~≈~~~~...... [..###~#..~~~≈.~### ..# #.##..#.~.~# #. #####~#~♣..# #.##...# .########### You could see a quokka and a rat. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bungle the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | bungle set off with the following items: a +0 mace, 14 | poisoned darts, a +0 dagger, a potion of invisibility, a +0 | robe; and the following spell memorised: Freeze; and the | following spells available to memorise: Ozocubu's Armour, | Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 143 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 243 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh Action || total ---------------------------++------- Melee: Mace || 26 Armour: Robe || 11 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 249 | 249 | 0 | 0 | 173 | 1 | 249.0 | Dungeon | 249 | 249 | 0 | 0 | 173 | 1 | 249.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 249 daAuts