Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 1578226680186780509 25 burgertutor the Tinkerer (level 3, 0/24 HPs) Began as a Coglin Forgewright on Mar 13, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:19 (1035 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 1035, Time: 00:01:20 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 6% Magic: 6/6 EV: 11 Int: 16 God: Gold: 56 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . g - +1 mace (pain) {Surjit} rCold . . . d - +0 dagger {Ishtar-belessa} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3), invisible, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons d - a +0 dagger (offhand) {Ishtar-belessa} g - a +1 mace of pain (weapon) {Surjit} Armour b - a +0 robe (worn) Wands e - a wand of charming (12) Skills: + Level 0.3 Maces & Flails + Level 1.7 Dodging + Level 1.9 Stealth * Level 2.0 Spellcasting * Level 5.4 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 36% 2d4 3% 2 Launch Clockwork Bee Frge 18% N/A 7% 3 Awaken Armour Erth/Frge 20% N/A 56% 4 Forge Blazeheart Golem Fire/Frge 10% N/A 56% 4 Forge Lightning Spire Air/Frge 10% 3d4 56% 4 Forge Phalanx Beetle Frge 9% N/A 98% 6 Fortress Blast Frge 24% 6d4 98% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are no longer poisoned. The jackal barely misses you. Unknown command. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, unable to see you, 57% to hit) The kinetic grapnel hits the adder. The adder is severely wounded. The jackal bites you. The jackal misses you. The adder bites you. You are poisoned. The adder poisons you! Unknown command. The grapnel guides your strike. You hit the adder with your +1 mace of pain. The adder is almost dead. You miss the adder with your +0 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Unknown command. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal misses you. The adder misses you. The jackal closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the jackal with your +0 dagger. You barely miss the jackal with your +1 mace of pain. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barely misses you. The jackal closely misses you. Unknown command. Unknown command. You catch the helpless jackal completely off-guard! You hit the jackal with your +0 dagger. The jackal is almost dead. You barely miss the jackal with your +1 mace of pain. You die... #. .. #. #.# .....### #.#....# #.#....# ### #..###.S....# .. .......hJ...# .# #@....##.# #........# ##......### #..###..^## ##.###.#..# #.....##.# #)######.## ###.# #..## #...# ##..### You could see an adder (unable to see you), an endoplasm and a jackal (unable to see you). Vanquished Creatures An adder (D:2) 3 ball pythons 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:2) 4 goblins A quokka (D:2) 2 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 113 | D:1 | Reached skill level 5 in Forgecraft 368 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 982 | D:2 | Reached XP level 3. HP: 16/24 MP: 2/6 1033 | D:2 | HP: 1/24 [adder (2)] 1035 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring, dk_noncrumbling_3, roderic_serpentine_path D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.4 Spellcasting | 2 | 2.0 Maces & Flails | | 0.3 Dodging | | 1.7 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Dagger || 24 Mace || 24 Cast: Kinetic Grapnel || 14 Use: Scroll || 1 Potion || 2 Stab: Sleeping || 3 Invisible || 1 Armour: Robe || 29 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1041 | 991 | 50 | 0 | 860 | 2 | 520.5 | Dungeon | 1041 | 991 | 50 | 0 | 860 | 2 | 520.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 890 daAuts D:2: 151 daAuts