Dungeon Crawl Stone Soup version 0.33-a0-1107-g3039f5625e (webtiles) character file. Game seed: 13929367823374265345 194 burgertutor the Tinkerer (level 5, 0/36 HPs) Began as a Coglin Forgewright on Mar 19, 2025. Frozen to death by an endoplasm (3 damage) ... on level 4 of the Dungeon. The game lasted 00:05:57 (3075 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 3075, Time: 00:05:58 Health: 0/36 AC: 1 Str: 11 XL: 5 Next: 73% Magic: 2/9 EV: 10 Int: 16 God: Gold: 250 SH: 0 Dex: 12 Spells: 5/10 levels left rFire . . . a - +0 hammer {Yuina} rCold . . . o - +0 whip (vamp) {Yongsun} rNeg . . . j - +2 leather armour of Egalitarianism {rElec SInv} rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: corroded, very slightly contaminated, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Yuina} o - a +0 vampiric whip (offhand) {Yongsun} Armour j - the +2 leather armour of Egalitarianism (worn) {rElec SInv} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. SInv: It lets you see invisible. Wands b - a wand of acid (11) Scrolls d - 2 scrolls of blinking f - a scroll of identify Potions c - a potion of magic g - a potion of curing i - a potion of heal wounds k - a potion of mutation Skills: + Level 0.7 Fighting + Level 0.4 Short Blades + Level 1.1 Maces & Flails + Level 0.8 Armour + Level 2.1 Dodging + Level 2.0 Stealth * Level 3.0 Spellcasting * Level 6.1 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 88% 1d7 1% 1 b - Forge Blazeheart Gol Fire/Frge 12% N/A 56% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 44% 2d4 3% 2 Launch Clockwork Bee Frge 22% N/A 6% 3 Magic Dart Conj 8% 1d3 24% 1 Summon Small Mammal Summ 8% N/A 24% 1 Call Imp Summ 4% N/A 36% 2 Searing Ray Conj 4% 2d4 36% 2 Forge Lightning Spire Air/Frge 12% 3d4 56% 4 Call Canine Familiar Summ 2% N/A 58% 3 Sigil of Binding Hex 2% N/A 58% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 58% 3 Dimensional Bullseye Hex/Tloc 1% N/A 94% 4 Eringya's Surprising Cr Summ 2% N/A 94% 4 Fulminant Prism Conj/Alch 1% 3d5 94% 4 Vhi's Electric Charge Tloc/Air 4% N/A 94% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The scorpion is lightly wounded. You completely miss the scorpion with your +0 vampiric whip. The endoplasm hits you. The scorpion stings you! You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is lightly wounded. You hit the scorpion with your +0 hammer. You feel very sick. The scorpion misses you. The endoplasm hits you. The scorpion misses you. The endoplasm hits you. Okay, then. You barely miss the scorpion with your +0 hammer. The scorpion is heavily wounded. You hit the scorpion but do no damage. You feel sick. The scorpion closely misses you. The endoplasm closely misses you. You closely miss the scorpion with your +0 hammer. The scorpion is heavily wounded. You hit the scorpion but do no damage. You feel sick. The scorpion closely misses you. The endoplasm hits you. The scorpion completely misses you. You closely miss the scorpion with your +0 hammer. The scorpion is heavily wounded. You hit the scorpion but do no damage. You feel sick. The endoplasm hits you. The scorpion closely misses you. You closely miss the scorpion with your +0 vampiric whip. The scorpion is heavily wounded. You hit the scorpion but do no damage. You feel sick. The scorpion barely misses you. The endoplasm closely misses you. You barely miss the scorpion with your +0 hammer. The scorpion is heavily wounded. You hit the scorpion but do no damage. You feel sick. You are no longer poisoned. The scorpion barely misses you. The endoplasm freezes you. You are frozen. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ..#........#........## ..##......?##!........ ....................... ....>.......#.......... ............##.....$... ..........#.# ...♣.♣. .........(#...#..<... ......J..###.....♣.♣. .##...s@.# ..##...# #.....†.# .## .♣. .........# .# .......... ........... .....##..... ##... ....... ...# .....### You could see a scorpion and an endoplasm. Vanquished Creatures A bombardier beetle (D:3) 4 gnolls (D:4) 2 adders (D:2) 2 dart slugs 7 orcs 7 bats 5 endoplasms 2 giant cockroaches 8 goblins 10 hobgoblins 4 kobolds 8 ball pythons 2 frilled lizards A rat (D:2) 63 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll bouda (D:4) A goblin (D:4) 2 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 27 | D:1 | Reached skill level 5 in Forgecraft 135 | D:1 | Found a faded altar of an unknown god. 164 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 875 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1418 | D:2 | Reached XP level 4. HP: 17/30 MP: 7/7 1505 | D:2 | Learned a level 4 spell: Forge Blazeheart Golem 1882 | D:3 | Identified the +2 leather armour of Egalitarianism {rElec | SInv} 2484 | D:3 | Reached XP level 5. HP: 36/36 MP: 9/9 2970 | D:4 | Reached skill level 1 in Maces & Flails 2970 | D:4 | Reached skill level 6 in Forgecraft 3075 | D:4 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, basic_ecumenical_altar, solitary_fountain, minmay_cupped D:2: layout_loops_cross, roderic_st_hans_cross, minmay_goblin_kobold_house D:3: layout_basic D:4: layout_cave_pools, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_end_3, infiniplex_forest_lined_3, infiniplex_forest_clump_diagonal, infiniplex_forest_end_2, infiniplex_forest_lined_3, minmay_divided_ellipse Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Forgecraft | 5 6 | 6.1 Dodging | 2 | 2.1 Spellcasting | 2 3 | 3.0 Stealth | 2 | 2.0 Maces & Flails | 1 | 1.1 Fighting | | 0.7 Short Blades | | 0.4 Armour | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 41 | 56 || 97 Dagger | 31 | || 31 Whip | | 54 || 54 Cast: Kinetic Grapnel | 27 | 24 || 51 Forge Blazeheart | | 1 || 1 Use: Scroll | | 8 || 8 Potion | | 8 || 8 Stab: Sleeping | 4 | 1 || 5 Armour: Robe | 22 | 19 || 41 Leather armour | | 48 || 48 Dodge: Dodged | 24 | 81 || 105 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3104 | 3033 | 71 | 0 | 2553 | 4 | 776.0 | Dungeon | 3104 | 3033 | 71 | 0 | 2553 | 4 | 776.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1201 daAuts D:2: 924 daAuts D:1: 832 daAuts D:4: 146 daAuts