Dungeon Crawl Stone Soup version 0.33-a0-1113-g0534b38e66 (webtiles) character file. Game seed: 7981392727969143957 28 burgertutor the Tinkerer (level 3, 0/24 HPs) Began as a Coglin Forgewright on Mar 20, 2025. Slain by Terence ... wielding a +2 trident of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1101 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 1101, Time: 00:01:41 Health: 0/24 AC: 9 Str: 8 XL: 3 Next: 14% Magic: 0/5 EV: 11 Int: 16 God: Gold: 50 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . a - +0 hammer {Ingiyab} rCold . . . j - +2 short sword (protect) {Kun} rNeg . . . b - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: under a protective aura, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, electricity resistance, weak 1, MP-powered wands, ephemeral shield a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Ingiyab} j - a +2 short sword of protection (offhand) {Kun} Armour b - a +0 robe (worn) Potions c - 2 potions of magic f - a potion of mutation Skills: + Level 0.2 Fighting + Level 0.1 Short Blades + Level 0.2 Maces & Flails + Level 1.7 Dodging + Level 1.5 Stealth * Level 1.8 Spellcasting * Level 5.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 b - Construct Spike Laun Frge 40% 2d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 20% N/A 6% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Leda's Liquefaction Alch/Erth 0% N/A 91% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are resistant to electric shocks. (rElec) You are weak. (Str -2) You expend magic power (3 MP) to strengthen your wands. A shield forms around you when casting spells or using Invocations. (SH +7) Message History Terence screams, "I hate armataurs! They have no honour!" Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. You closely miss Terence with your +2 short sword of protection. Terence hits you with a +2 trident of protection. Your magical contamination has completely faded away. You closely miss Terence with your +0 hammer. Terence is severely wounded. You hit Terence but do no damage. Terence hits you with a +2 trident of protection. You hit Terence with your +0 hammer. Terence is almost dead. You closely miss Terence with your +2 short sword of protection. Terence misses you. You hit Terence but do no damage. Terence is almost dead. You closely miss Terence with your +2 short sword of protection. Terence misses you. A dart slug comes into view. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 trident of protection and wearing a +0 ring mail (almost dead, 79% to hit) The kinetic grapnel hits Terence but does no damage. Terence is almost dead. Terence hits you with a +2 trident of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. You closely miss Terence with your +0 hammer. Terence hits you with a +2 trident of protection. * * * LOW HITPOINT WARNING * * * You closely miss Terence with your +0 hammer. Terence is almost dead. You hit Terence with your +2 short sword of protection. Terence hits you with a +2 trident of protection. You die... Terence says, "And stay out!" #. #.@....... #.########.###@#### #..........# #.# #.#.#.########.# # #..............# #. #...#.########## #. #.......######## #(##.@...#......... #..#.@##.########## ##..........(... +..>w.##.####### ###.####.# #.. #.# ###. #.# .##.# ##.# #.# You could see Terence and a dart slug. Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 6 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 49 | D:1 | Reached skill level 5 in Forgecraft 279 | D:1 | Reached XP level 2. HP: 8/19 MP: 4/4 733 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/5 928 | D:2 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 928 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 928 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 928 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1023 | D:2 | Noticed Terence 1062 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1101 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_corners D:2: layout_basic, uniq_jessica, uniq_terence D:3: layout_loops_corners, hellmonk_no_cap Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.8 Fighting | | 0.2 Short Blades | | 0.1 Maces & Flails | | 0.2 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Mace || 58 Dagger || 41 Short sword || 14 Cast: Kinetic Grapnel || 8 Construct Spike L || 1 Use: Scroll || 3 Potion || 2 Stab: Sleeping || 4 Armour: Robe || 49 Dodge: Dodged || 34 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1111 | 1107 | 4 | 84 | 799 | 3 | 370.3 | Dungeon | 1111 | 1107 | 4 | 84 | 799 | 3 | 370.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 932 daAuts D:2: 155 daAuts D:3: 23 daAuts