Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 297973379633972625 1 burgertutor the Tinkerer (level 1, 0/13 HPs) Began as a Coglin Forgewright on Mar 21, 2025. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (31 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 31, Time: 00:00:08 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Hugo} rCold . . . d - +0 dagger {Fernanda} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) {Hugo} d - a +0 dagger (offhand) {Fernanda} Armour b - a +0 robe (worn) Potions c - a potion of magic e - a potion of enlightenment {unknown} Skills: + Level 1.7 Dodging + Level 1.5 Stealth * Level 1.7 Spellcasting * Level 4.9 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (71% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The endoplasm hits you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, grapneled, 71% to hit) The kinetic grapnel hits the hobgoblin. You kill the hobgoblin! The endoplasm barely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. You barely miss the endoplasm with your +0 hammer. The endoplasm is severely wounded. You hit the endoplasm with your +0 dagger. You kill the endoplasm! The endoplasm hits you. You die... #..♣.....# #.....(.## #♣......∩## #♣.♣.###.# #l########.# ..)..##.#..# #......## ####.#.# #@#.# #.J.....# #......## ##...### ##.... ###### You could see an endoplasm (grapneled). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring Action || total ---------------------------++------- Melee: Mace || 4 Dagger || 4 Cast: Kinetic Grapnel || 3 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 18 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 18 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts