Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 8325136032493373497 11 burgertutor the Tinkerer (level 2, -1/19 HPs) Began as a Coglin Forgewright on Apr 2, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (334 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 334, Time: 00:00:21 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 25% Magic: 1/4 EV: 11 Int: 14 God: Gold: 69 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer {Fernando} rCold . . . d - +0 dagger {Teghnoor} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Fernando} d - a +0 dagger (offhand) {Teghnoor} Armour b - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of poison {unknown} h - a scroll of revelation {unknown} i - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} k - a scroll of torment {unknown} Potions c - a potion of magic g - a potion of invisibility {unknown} Skills: + Level 0.2 Fighting + Level 2.0 Dodging + Level 1.7 Stealth * Level 1.8 Spellcasting * Level 5.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, grapneled, 67% to hit) The kinetic grapnel hits the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, grapneled, 67% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. The jackal completely misses you. The jackal misses you. The jackal bites you. You die... ..#..# #.#..# ## #...$. . ....# .# # . ..###...##.#.# .. . ...........# ...........###.h.h....## .......#.......h@....... ...>.......##....###!.## ..#........##....###..# ......................# ...........##......##.# .......# # #....#.# .......# #....#.# .......######....#.# .......#.....).....# You could see 3 jackals. Vanquished Creatures 3 bats (D:1) 3 goblins (D:1) A kobold (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 177 | D:1 | Reached skill level 5 in Forgecraft 184 | D:1 | Reached XP level 2. HP: 3/19 MP: 1/4 334 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.0 Dodging | 2 | 2.0 Fighting | | 0.2 Stealth | | 1.7 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Mace || 31 Dagger || 26 Cast: Kinetic Grapnel || 5 Stab: Sleeping || 2 Armour: Robe || 50 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 340 | 340 | 0 | 0 | 250 | 1 | 340.0 | Dungeon | 340 | 340 | 0 | 0 | 250 | 1 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 340 daAuts