Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 9995445876687001486 2 burgertutor the Tinkerer (level 1, -1/13 HPs) Began as a Coglin Forgewright on Apr 2, 2025. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (48 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 48, Time: 00:00:06 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 2/3 EV: 11 Int: 14 God: Gold: 17 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Æschere} rCold . . . d - +0 dagger {Lars} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Æschere} d - a +0 dagger (offhand) {Lars} Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 1.5 Stealth * Level 1.9 Spellcasting * Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the frilled lizard but do no damage. The frilled lizard barely misses you. The frilled lizard bites you. You hit the frilled lizard with your +0 dagger. You kill the frilled lizard! No target in view! No target in view! HP restored. You now have 17 gold pieces (gained 7). You see here a hobgoblin corpse. A quokka and a gnoll come into view. There are monsters nearby! A rat comes into view. The rat squeaks loudly. The gnoll shouts! There are monsters nearby! The gnoll closely misses you. A rat comes into view. The rat squeaks loudly. You hit the gnoll with your +0 hammer. The gnoll is heavily wounded. You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 spear! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel hits the quokka. The quokka is heavily wounded. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... #.##.####..#......#.. #.......†.###........ #####...##.#.####.#.. ######...##.......... #...##...###.#####.### #.<.''.>.###.##### #...##...##..#... #'####...###.#.# #.# ##+## ##@j# #.# ##r....# #.# r.r.... #)# #.#.##. #.# ## .# #.# .. . You could see a gnoll, a quokka (grapneled) and 2 rats. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 48 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_window], aquarium_bridge_island_large [aquarium_subvault_large_4_pools, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_2, aquarium_window_corner, aquarium_window_1, aquarium_view_2e, aquarium_view_2e, aquarium_pool_corner Action || total ---------------------------++------- Melee: Dagger || 7 Mace || 6 Cast: Kinetic Grapnel || 1 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 33 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 33 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts