Seeded DCSS version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 8693322710075973849 (custom seed) 39 burgertutor the Tinkerer (level 3, -3/24 HPs) Began as a Coglin Forgewright on Apr 10, 2025. Slain by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (1014 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 1014, Time: 00:00:59 Health: -3/24 AC: 2 Str: 10 XL: 3 Next: 47% Magic: 3/6 EV: 11 Int: 16 God: Gold: 134 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . a - +0 hammer {Bonhwa} rCold . . . d - +0 dagger {Ntombi} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Bonhwa} d - a +0 dagger (offhand) {Ntombi} Armour b - a +0 robe (worn) Scrolls g - a scroll of revelation {unknown} Potions c - a potion of magic e - a potion of curing {unknown} f - a potion of enlightenment {unknown} h - a potion of attraction {unknown} Skills: + Level 0.3 Maces & Flails + Level 1.8 Dodging + Level 1.6 Stealth * Level 2.1 Spellcasting * Level 5.9 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 b - Launch Clockwork Bee Frge 20% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 2% 2 Poisonous Vapours Alch/Air 4% 1d2 21% 1 Mercury Arrow Conj/Alch 2% 2d5 30% 2 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Olgreb's Toxic Radiance Alch 1% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The endoplasm is heavily wounded. You hit the endoplasm but do no damage. The bat hits you but does no damage. x2 The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. You hit the endoplasm but do no damage. The bat barely misses you. Your clockwork bee misses the bat. The endoplasm hits you. The endoplasm closely misses you. You hit the endoplasm with your +0 hammer. You kill the endoplasm! Your clockwork bee locks its sights upon the bat. The bat hits you but does no damage. Your clockwork bee completely misses the bat. You miss the bat with your +0 hammer. You hit the bat with your +0 dagger. You kill the bat! Your clockwork bee winds down and falls to the ground. No target in view! Your dormant clockwork bee falls apart. HP restored. Magic restored. You now have 124 gold pieces (gained 11). You now have 134 gold pieces (gained 10). There is a stone staircase leading up here. An ogre comes into view. It is wielding a +0 giant spiked club. An ogre is nearby! Casting: Launch Clockwork Bee (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 5% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club (asleep) You lock target on the ogre and prepare to deploy your bee. (Press . to continue winding your bee.) The ogre shouts! You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ogre. Your clockwork bee stings the ogre. Found a stone staircase leading down. Your clockwork bee stings the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ...# ...# ...# ...###### †<......### ...####...### ...# ###...#### ...# ###....#### ...# ####..@O# ...# ####y..# ..## ##..... .## ##.. .# > ..# #.# .# You could see an ogre (ally target) and a friendly clockwork bee (minion). Vanquished Creatures A dart slug (D:1) 3 bats 2 endoplasms 5 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 8 ball pythons A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 32 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:2) 1 creature vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D:1 | Reached skill level 5 in Forgecraft 68 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/4 254 | D:1 | Reached XP level 3. HP: 23/24 MP: 4/6 259 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1008 | D:2 | Noticed an ogre 1014 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_lined_room_3, infiniplex_forest_clump_cross, infiniplex_forest_clump_large, infiniplex_forest_straight_2, infiniplex_forest_join, infiniplex_forest_lined_2, infiniplex_forest_diagonal D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.9 Spellcasting | 2 | 2.1 Maces & Flails | | 0.3 Dodging | | 1.8 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Mace || 175 Dagger || 170 Cast: Kinetic Grapnel || 5 Launch Clockwork || 2 Stab: Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1044 | 1023 | 21 | 0 | 694 | 2 | 522.0 | Dungeon | 1044 | 1023 | 21 | 0 | 694 | 2 | 522.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 962 daAuts D:2: 81 daAuts