Seeded DCSS version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 8693322710075973849 (custom seed) 44 burgertutor the Tinkerer (level 3, -2/24 HPs) Began as a Coglin Forgewright on Apr 10, 2025. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (982 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 982, Time: 00:01:13 Health: -2/24 AC: 2 Str: 10 XL: 3 Next: 62% Magic: 3/6 EV: 11 Int: 16 God: Gold: 113 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . a - +0 hammer {Bonhwa} rCold . . . d - +0 dagger {Ntombi} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -5), enlightened, flying, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Bonhwa} d - a +0 dagger (offhand) {Ntombi} Armour b - a +0 robe (worn) Scrolls g - a scroll of revelation {unknown} Potions c - a potion of magic e - a potion of curing {unknown} h - a potion of attraction {unknown} Skills: + Level 0.1 Maces & Flails + Level 1.8 Dodging + Level 1.5 Stealth * Level 2.5 Spellcasting * Level 5.6 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 b - Launch Clockwork Bee Frge 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Poisonous Vapours Alch/Air 8% 1d2 21% 1 Mercury Arrow Conj/Alch 4% 2d5 30% 2 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Olgreb's Toxic Radiance Alch 2% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The quokka bites you. The adder bites you. You are poisoned. The adder poisons you! You continue winding your clockwork bee... You feel sick. The adder barely misses you. With a metallic buzz, your clockwork bee launches itself at the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The quokka barely misses you. The adder completely misses you. Your clockwork bee barely misses the adder. You hit the adder with your +0 dagger. The adder is moderately wounded. You miss the adder with your +0 hammer. You feel sick. The quokka bites you. The quokka closely misses you. Your clockwork bee closely misses the adder. The adder bites you. The quokka misses you. The quokka bites you but does no damage. Unknown command. You miss the adder with your +0 hammer. The adder is moderately wounded. You hit the adder with your +0 dagger. You feel sick. Your clockwork bee stings the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the adder. The adder dies! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * A ribbon worm comes into view. Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. Your clockwork bee locks its sights upon the ribbon worm. The quokka bites you. You die... ....... ....... w...... ....... )...).. .......## ...?..rr# ......†@# ......y.# ........# ........# .......## ......# ####.# #. You could see a ribbon worm (ally target), 2 quokkas and a friendly clockwork bee (minion). Vanquished Creatures A dart slug (D:1) 2 bats (D:1) An endoplasm (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 7 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D:1 | Reached skill level 5 in Forgecraft 76 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 390 | D:1 | Reached XP level 3. HP: 23/24 MP: 6/6 394 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 982 | D:2 | HP: 1/24 [poisoned by an adder] 982 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_lined_room_3, infiniplex_forest_clump_cross, infiniplex_forest_clump_large, infiniplex_forest_straight_2, infiniplex_forest_join, infiniplex_forest_lined_2, infiniplex_forest_diagonal D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.6 Spellcasting | 2 | 2.5 Maces & Flails | | 0.1 Dodging | | 1.8 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 50 Mace || 48 Cast: Kinetic Grapnel || 21 Launch Clockwork || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 68 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 984 | 959 | 25 | 0 | 748 | 2 | 492.0 | Dungeon | 984 | 959 | 25 | 0 | 748 | 2 | 492.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 974 daAuts D:2: 9 daAuts