Seeded DCSS version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 10 burgertutor the Tinkerer (level 2, 0/19 HPs) Began as a Coglin Forgewright on Apr 28, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (194 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 194, Time: 00:00:28 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 0/4 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer {Armando} rCold . . . d - +0 dagger {Fatehjeet} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Armando} d - a +0 dagger (offhand) {Fatehjeet} Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 0.2 Fighting + Level 0.1 Short Blades + Level 1.7 Dodging + Level 1.5 Stealth * Level 1.9 Spellcasting * Level 5.3 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal is severely wounded. You hit the jackal but do no damage. The jackal barely misses you. The goblin barely misses you. The jackal misses you. You barely miss the jackal with your +0 hammer. The jackal is severely wounded. You hit the jackal but do no damage. The jackal bites you but does no damage. The goblin closely misses you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (67% to hit) The kinetic grapnel misses the goblin. The jackal closely misses you. The goblin hits you but does no damage. The jackal closely misses you. You barely miss the goblin with your +0 dagger. You closely miss the goblin with your +0 hammer. The jackal bites you but does no damage. The goblin hits you with a +0 dagger. The frilled lizard bites you. You closely miss the goblin with your +0 dagger. You closely miss the goblin with your +0 hammer. The jackal bites you. The goblin hits you with a +0 dagger. The frilled lizard completely misses you. The jackal closely misses you. You hit the jackal with your +0 dagger. The jackal is almost dead. You closely miss the jackal with your +0 hammer. The jackal barely misses you. The goblin hits you with a +0 dagger. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Unknown command. You closely miss the jackal with your +0 dagger. The jackal is almost dead. You closely miss the jackal with your +0 hammer. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..##..# .. ..#........ ##.# #.# ......##.......# #.# #.# ......##........ #.# #.## ...............# ##.###.. ...............# #....#.# .......###....†. #....#.######....... #..#... ##......##....h...... ........ #........[.....@g...... ....#... ####....##......l...!.. ### #... ...................... .#... ###....#.....ß#ß...... ..... #####..##..#?#.....$ #####. #.# #..ß#ß...... #. ... ##.......... ## ### #.......... # # You could see a jackal, a goblin and a frilled lizard. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 58 | D:1 | Reached skill level 5 in Forgecraft 182 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/4 194 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, minivault_4, minmay_statues_item Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.3 Fighting | | 0.2 Short Blades | | 0.1 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Mace || 22 Dagger || 21 Cast: Kinetic Grapnel || 10 Stab: Sleeping || 1 Armour: Robe || 28 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 198 | 0 | 0 | 135 | 1 | 198.0 | Dungeon | 198 | 198 | 0 | 0 | 135 | 1 | 198.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 198 daAuts