Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 625608570062568900 21 burgertutor the Tinkerer (level 2, 0/19 HPs) Began as a Coglin Forgewright on Apr 29, 2025. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (868 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 868, Time: 00:01:05 Health: 0/19 AC: 3 Str: 10 XL: 2 Next: 87% Magic: 1/5 EV: 11 Int: 14 God: Gold: 51 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . a - +0 hammer {Mizue} rCold . . . e - +0 dagger (drain) {Suphaphon} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Mizue} e - a +0 dagger of draining (offhand) {Suphaphon} Armour b - a +0 robe (worn) d - a +0 pair of boots (worn) Potions c - a potion of magic Skills: + Level 0.1 Maces & Flails + Level 1.7 Dodging + Level 1.5 Stealth * Level 2.1 Spellcasting * Level 5.5 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 34% 2d4 3% 2 Launch Clockwork Bee Frge 17% N/A 8% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit Terence but do no damage. Your surroundings suddenly seem different. Found a stone staircase leading down. The adder hisses angrily. You are too injured to fight recklessly! Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (57% to hit) The kinetic grapnel misses the adder. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (57% to hit) The kinetic grapnel hits the adder. The adder is heavily wounded. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, grapneled, 57% to hit) The kinetic grapnel hits the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, grapneled, 57% to hit) The kinetic grapnel misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! Okay, then. The grapnel guides your strike. You hit the adder with your +0 hammer. The adder is almost dead. You hit the adder with your +0 dagger of draining. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... *,,,,,,,,,,* #.....#.#..# ***** #..........# *,,,, #..........* *,,,, #.........#* *,,,, #.........# ##.... #.........# ##.... #......S..## ##.... #......@...# ##.... #..........# ####.... #..........#*####.##..?. #.........>............. ##########.######.#..... *.##.....#..... *,##.......##.. *,*#.....#.#### ****##########*,*#.....#...<. You could see an adder. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A giant cockroach (D:2) A hobgoblin (D:2) A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 121 | D:1 | Reached skill level 5 in Forgecraft 394 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 740 | D:2 | Noticed Terence 868 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.5 Spellcasting | 2 | 2.1 Maces & Flails | | 0.1 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Mace || 21 Dagger || 22 Cast: Kinetic Grapnel || 10 Use: Scroll || 3 Potion || 1 Armour: Robe || 15 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 880 | 722 | 158 | 0 | 584 | 2 | 440.0 | Dungeon | 880 | 722 | 158 | 0 | 584 | 2 | 440.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 804 daAuts D:2: 76 daAuts