Dungeon Crawl Stone Soup version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 532775919457375526 9 burgertutor the Tinkerer (level 2, -1/19 HPs) Began as a Coglin Forgewright on May 1, 2025. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (486 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 486, Time: 00:01:39 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 12% Magic: 1/4 EV: 11 Int: 14 God: Gold: 101 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer {Anan} rCold . . . f - +0 dagger (venom) {Amala} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Anan} f - a +0 dagger of venom (offhand) {Amala} Armour b - a +0 robe (worn) Scrolls d - a scroll of identify Potions c - 2 potions of magic j - a potion of cancellation Skills: + Level 0.3 Short Blades + Level 1.7 Dodging + Level 1.5 Stealth * Level 1.8 Spellcasting * Level 5.3 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A bat and a goblin come into view. The goblin shouts! You hear a shout! The kinetic grapnel hits the goblin. The goblin is heavily wounded. The kinetic grapnel hits the goblin. You kill the goblin! A hobgoblin comes into view. The kinetic grapnel hits the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (moderately wounded, grapneled, 60% to hit) The kinetic grapnel misses the bat. The bat hits you but does no damage. x2; Terence hits you with a +0 flail! You feel better. The bat hits you but does no damage. Terence closely misses you. Okay, then. The grapnel comes loose from the bat. Terence attacks as he pursues you! Terence hits you with a +0 flail. You barely miss Terence with your +0 hammer. You hit Terence with your +0 dagger of venom. Terence is poisoned. Terence hits you with a +0 flail. You don't have enough magic to cast this spell. You hit Terence but do no damage. Terence is lightly wounded. You hit Terence but do no damage. Terence looks as sick as possible! Terence barely misses you. You hit Terence but do no damage. Terence looks as sick as possible! Terence is lightly wounded. You barely miss Terence with your +0 hammer. Terence closely misses you. You hit Terence but do no damage. Terence looks as sick as possible! Terence is heavily wounded. You hit Terence but do no damage. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##...###..# #..... ###..##..###........ ##........... .... ##.######.. ..... ###.# #.. ..... #...# #.# ...... #######.#.# ##.##...... #.......#.####..#g)..... #.#######......@@bg..... #...........#####.### ...##.###.#### #. #.# # #.# #.# ... #.# #.# You could see Terence (extremely poisoned), a hobgoblin, a goblin and a bat. Vanquished Creatures 3 hobgoblins (D:2) 3 bats 2 goblins 2 rats (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Found a faded altar of an unknown god. 348 | D:2 | Reached skill level 5 in Forgecraft 401 | D:2 | Reached XP level 2. HP: 16/19 MP: 4/4 473 | D:2 | Noticed Terence 486 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, ebering_ecumenical_altar_rust, fountainhead D:2: layout_rooms, serial_shops, shop, corexii_item_surrounded_by_moat, uniq_terence Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.3 Short Blades | | 0.3 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Mace || 20 Dagger || 20 Cast: Kinetic Grapnel || 13 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 1 Armour: Robe || 20 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 490 | 479 | 11 | 0 | 372 | 2 | 245.0 | Dungeon | 490 | 479 | 11 | 0 | 372 | 2 | 245.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 342 daAuts D:2: 147 daAuts