Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 10242779038538059485 109 burgertutor the Tinkerer (level 4, -3/30 HPs) Began as a Coglin Forgewright on May 6, 2025. Succumbed to a kobold brigand's curare-tipped dart ... in a sewer. The game lasted 00:03:21 (2845 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 2845, Time: 00:03:21 Health: -3/30 AC: 5 Str: 11 XL: 4 Next: 90% Magic: 3/8 EV: 10 Int: 16 God: Gold: 171 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . i - +7 mace "Q" {venom, rC+} rCold + + . d - +0 dagger {Yuxuan} rNeg . . . h - +2 leather armour {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-3 -> -30), slowed, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 171 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Lucia} d - a +0 dagger (offhand) {Yuxuan} i - the +7 mace "Q" (weapon) {venom, rC+} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Armour b - a +0 robe h - a +2 leather armour of cold resistance (worn) Scrolls e - a scroll of fog f - 2 scrolls of identify k - a scroll of enchant weapon {unknown} Potions c - 2 potions of magic g - a potion of cancellation j - 2 potions of mutation {unknown} Skills: + Level 0.3 Fighting + Level 0.7 Maces & Flails + Level 0.6 Armour + Level 1.9 Dodging + Level 1.5 Stealth * Level 2.7 Spellcasting * Level 6.1 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 1% 1 b - Launch Clockwork Bee Frge 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 42% 2d4 3% 2 Foxfire Conj/Fire 8% 2x1d4 26% 1 Forge Blazeheart Golem Fire/Frge 12% N/A 56% 4 Forge Lightning Spire Air/Frge 12% 3d4 56% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (asleep) You miscast Launch Clockwork Bee. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. You feel very sick. You feel sick. Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts You lock target on the kobold brigand and prepare to deploy your bee. (Press . to continue winding your bee.) You feel sick. Okay, then. You continue winding your clockwork bee... You feel sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. You feel as though you will be slow longer. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Your magical contamination has completely faded away. You continue winding your clockwork bee... You die... ##### ##~..## ~....#####..~..#####... ..~.≈≈≈≈≈.....@.KK~!.. ~.. #####~....#####.?. .~. ##..~## #~# ##†## #~# #~# #~# #~# ##~## ##~## ##### ##..~## ##~..## ##...## #.∩~..#####..~~~####.~~.~# You could see a kobold brigand and a kobold. Vanquished Creatures 3 adders A river rat (Sewer) 2 dart slugs 2 ribbon worms 5 endoplasms 4 giant cockroaches 7 hobgoblins 3 quokkas 10 ball pythons 2 bats (D:1) 4 frilled lizards 2 goblins 9 kobolds 7 rats 61 creatures vanquished. Vanquished Creatures (collateral kills) A river rat (D:3) A ribbon worm (D:2) A ball python (D:3) A giant cockroach (D:3) A goblin (D:2) 2 rats (D:3) 7 creatures vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Reached skill level 5 in Forgecraft 214 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 1021 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1025 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1952 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/7 2105 | D:2 | Noticed Sigmund 2179 | D:3 | Reached skill level 6 in Forgecraft 2527 | D:3 | Identified the +7 mace "Q" {venom, rC+} 2609 | D:3 | Found a glowing drain. 2629 | Sewer | Entered a sewer 2837 | Sewer | Noticed a kobold brigand 2845 | Sewer | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring D:2: layout_basic, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_alcove_1, portal_sewer_entry_b, minmay_checkerbox Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Forgecraft | 5 6 | 6.1 Spellcasting | 2 | 2.7 Fighting | | 0.3 Maces & Flails | | 0.7 Armour | | 0.6 Dodging | | 1.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 26 | 46 || 72 Dagger | 20 | 40 || 60 Cast: Kinetic Grapnel | 59 | 12 || 71 Launch Clockwork | 1 | 3 || 4 Use: Potion | 3 | || 3 Scroll | 2 | 1 || 3 Armour: Robe | 34 | || 34 Leather armour | 2 | 51 || 53 Dodge: Dodged | 26 | 23 || 49