Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 17197004462066704447 11 burgertutor the Tinkerer (level 2, -3/19 HPs) Began as a Coglin Forgewright on May 7, 2025. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (902 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 902, Time: 00:02:27 Health: -3/19 AC: 2 Str: 10 XL: 2 Next: 29% Magic: 3/4 EV: 11 Int: 14 God: Gold: 106 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer {Yuphin} rCold . . . d - +0 dagger {Servia} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: hasted, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Yuphin} d - a +0 dagger (offhand) {Servia} Armour b - a +0 robe (worn) Potions c - a potion of magic e - a potion of attraction i - a potion of moonshine Skills: + Level 0.1 Fighting + Level 1.7 Dodging + Level 1.5 Stealth * Level 1.9 Spellcasting * Level 5.3 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 8% 3 Kiss of Death Conj/Necr 4% 2d5 24% 1 Confusing Touch Hex 1% N/A 58% 3 Inner Flame Hex/Fire 1% N/A 58% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 61% 4 Forge Lightning Spire Air/Frge 8% 3d4 61% 4 Dispel Undead Necr 1% 3d6 94% 4 Flame Wave Conj/Fire 1% 2d4 94% 4 Sticky Flame Fire/Alch 1% 2d4 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! As you read the scroll of identify, it crumbles to dust. i - a potion of moonshine Terence barely misses you. It was a potion of heal wounds. You feel much better. Terence hits you but does no damage. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You aren't carrying any scrolls. You feel yourself speed up. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 flail. Terence is nearby! You hit Terence but do no damage. Terence is lightly wounded. You hit Terence but do no damage. Terence misses you. You hit Terence but do no damage. Terence is lightly wounded. You hit Terence with your +0 hammer. Terence misses you. You closely miss Terence with your +0 dagger. Terence is moderately wounded. You hit Terence with your +0 hammer. You hit Terence with your +0 hammer. Terence is severely wounded. You closely miss Terence with your +0 dagger. Terence barely misses you. You hit Terence with your +0 hammer. Terence is severely wounded. You closely miss Terence with your +0 dagger. Terence hits you with a +0 flail. You hit Terence with your +0 hammer. Terence is severely wounded. You hit Terence but do no damage. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence with your +0 dagger. Terence is almost dead. You hit Terence with your +0 hammer. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" #####.........# #.# ...>......###.# #.# #########.# #<# .#### #.# #.# ....#####.# #.# # ..........# #.# .### ..........###.####...### .#..#.##.........@...... .#..# ##........@..#> ##.## #..######..### ...# ###..# ###..# #..# #..### ### #..######..## #...#.#.....# #...#.#.....# ...#[#....(#.# ...###.....### You could see Terence. Vanquished Creatures 3 hobgoblins (D:1) 2 ball pythons (D:1) 5 bats A giant cockroach (D:1) A kobold (D:1) 2 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a human 4 | D:1 | Noticed an octopode 6 | D:1 | Noticed an oni 6 | D:1 | Noticed a draconian 8 | D:1 | Noticed a dwarf 8 | D:1 | Noticed a felid 10 | D:1 | Noticed a merfolk 12 | D:1 | Noticed a demigod 12 | D:1 | Noticed a gargoyle 14 | D:1 | Noticed a djinni 14 | D:1 | Noticed a vine stalker 16 | D:1 | Noticed a vampire 18 | D:1 | Noticed a spriggan 18 | D:1 | Noticed a barachi 20 | D:1 | Noticed a tengu 20 | D:1 | Noticed an armataur 22 | D:1 | Noticed a naga 22 | D:1 | Noticed a ghoul 24 | D:1 | Noticed a troll 24 | D:1 | Noticed a demonspawn 26 | D:1 | Noticed an elf 26 | D:1 | Noticed a formicid 28 | D:1 | Noticed a minotaur 38 | D:1 | Reached skill level 5 in Forgecraft 278 | D:1 | Reached XP level 2. HP: 16/19 MP: 4/4 889 | D:2 | Noticed Terence 902 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic D:2: layout_loops_ring, nicolae_ecumenical_snake_handling, nicolae_houndstooth_variations, uniq_terence Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.3 Fighting | | 0.1 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Mace || 24 Dagger || 19 Cast: Kinetic Grapnel || 19 Use: Scroll || 5 Potion || 3 Stab: Sleeping || 1 Armour: Robe || 28 Dodge: Dodged || 13