Dungeon Crawl Stone Soup version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 14513029881444836746 21 burgertutor the Tinkerer (level 2, -5/19 HPs) Began as a Coglin Forgewright on May 7, 2025. Slain by Terence ... wielding a +1 hand axe of pain (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (1173 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 1173, Time: 00:00:43 Health: -5/19 AC: 2 Str: 10 XL: 2 Next: 83% Magic: 1/5 EV: 11 Int: 14 God: Gold: 43 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . a - +0 hammer {Lan} rCold . . . d - +0 dagger {Ulric} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Lan} d - a +0 dagger (offhand) {Ulric} Armour b - a +0 robe (worn) Scrolls j - a scroll of immolation Potions c - a potion of magic i - a potion of moonshine Skills: + Level 0.2 Maces & Flails + Level 1.9 Dodging + Level 1.5 Stealth * Level 2.0 Spellcasting * Level 5.4 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 3% 2 Launch Clockwork Bee Frge 16% N/A 8% 3 Inner Flame Hex/Fire 1% N/A 56% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Detonation Catalyst Fire/Alch 1% 2d1 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence hits you with a +1 hand axe of pain. You hit Terence but do no damage. Terence is moderately wounded. You hit Terence but do no damage. Terence barely misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Okay, then. You hit Terence but do no damage. Terence is moderately wounded. You hit Terence but do no damage. Terence hits you with a +1 hand axe of pain. You writhe in agony. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of pain and wearing a +0 ring mail (moderately wounded, 77% to hit) The kinetic grapnel hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +1 hand axe of pain. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of pain and wearing a +0 ring mail (moderately wounded, 77% to hit) The kinetic grapnel hits Terence but does no damage. Terence is moderately wounded. Terence completely misses you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of pain and wearing a +0 ring mail (moderately wounded, 77% to hit) The kinetic grapnel misses Terence. Terence hits you with a +1 hand axe of pain. * * * LOW HITPOINT WARNING * * * Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of pain and wearing a +0 ring mail (moderately wounded, 77% to hit) The kinetic grapnel hits Terence. Terence is moderately wounded. Terence hits you with a +1 hand axe of pain. You die... Terence says, "And stay out!" ############# #........... #.........# ###.........# ............# ......@@†...# ............# ............# ............# .....####+#.# ##... ... #.. ... ### .. You could see Terence (grapneled). Vanquished Creatures 4 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:2) A bat (D:1) 4 frilled lizards A goblin (D:1) 4 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 207 | D:1 | Reached skill level 5 in Forgecraft 288 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/4 1160 | D:2 | Noticed Terence 1173 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic D:2: layout_basic, kennysheep_generic_room_5, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.4 Spellcasting | 2 | 2.0 Maces & Flails | | 0.2 Dodging | | 1.9 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Mace || 26 Dagger || 22 Cast: Kinetic Grapnel || 26 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1178 | 1121 | 57 | 0 | 1001 | 2 | 589.0 | Dungeon | 1178 | 1121 | 57 | 0 | 1001 | 2 | 589.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts D:2: 17 daAuts