Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 15709105079996592234 44 burgertutor the Tinkerer (level 3, -6/25 HPs) Began as a Coglin Forgewright on May 9, 2025. Mangled by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1338 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 1338, Time: 00:01:35 Health: -6/25 AC: 2 Str: 10 XL: 3 Next: 62% Magic: 3/6 EV: 11 Int: 16 God: Gold: 80 SH: 0 Dex: 12 Spells: 2/6 levels left rFire + . . a - +0 hammer {Henutmehyt} rCold + . . d - +0 dagger {Gustavo} rNeg . . . b - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: resistant A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Henutmehyt} d - a +0 dagger (offhand) {Gustavo} Armour b - a +0 robe (worn) Scrolls e - a scroll of summoning {unknown} g - a scroll of identify {unknown} h - a scroll of fog {unknown} j - a scroll of immolation {unknown} k - a scroll of noise {unknown} Potions c - a potion of magic f - a potion of heal wounds {unknown} l - a potion of moonshine {unknown} n - a potion of lignification {unknown} Skills: + Level 0.3 Fighting + Level 0.2 Short Blades + Level 0.2 Maces & Flails + Level 1.7 Dodging + Level 1.6 Stealth * Level 2.2 Spellcasting * Level 5.7 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 b - Launch Clockwork Bee Frge 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Inner Flame Hex/Fire 1% N/A 52% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Flame Wave Conj/Fire 1% 2d4 90% 4 Sticky Flame Fire/Alch 1% 2d4 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are no longer poisoned. HP restored. n - a lumpy clear potion A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (asleep) You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) The gnoll shouts! You hear a shout! x2 You continue winding your clockwork bee... A gnoll comes into view. It is wielding a +0 halberd. You continue winding your clockwork bee... The gnoll hits you with a +0 whip. With a metallic buzz, your clockwork bee launches itself at the gnoll. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your clockwork bee completely misses the gnoll. You swap places. The gnoll barely misses you. The gnoll closely misses you. Your clockwork bee stings the gnoll. It was a potion of curing. You feel better. Your clockwork bee stings the gnoll. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Your clockwork bee barely misses the gnoll. It was a potion of resistance. You feel protected. A gnoll comes into view. It is wielding a +0 club. The gnoll misses you. The gnoll hits you with a +0 whip! You die... .....# #.# .....# #.# ###### #.# ...... #.### ...... #...# ...... ####.## ###.## #.....# # #.##### #..@y# ####j# #j# .j# ### You could see 3 gnolls and a friendly clockwork bee (minion). Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 4 quokkas (D:1) 2 ball pythons (D:1) 6 bats A frilled lizard (D:1) A goblin (D:2) A kobold (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 85 | D:1 | Reached skill level 5 in Forgecraft 183 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 467 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/5 471 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1335 | D:2 | HP: 1/25 [gnoll/+0 whip (6)] 1338 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Forgecraft | 5 | 5.7 Spellcasting | 2 | 2.2 Fighting | | 0.3 Short Blades | | 0.2 Maces & Flails | | 0.2 Dodging | | 1.7 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Dagger || 32 Mace || 38 Cast: Kinetic Grapnel || 28 Launch Clockwork || 1 Use: Potion || 2 Armour: Robe || 33 Dodge: Dodged || 37