Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 14621100344892774209 22 burgertutor the Tinkerer (level 2, 0/19 HPs) Began as a Coglin Forgewright on May 13, 2025. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (1006 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 1006, Time: 00:00:49 Health: 0/19 AC: 2 Str: 9 XL: 2 Next: 91% Magic: 4/5 EV: 11 Int: 13 God: Gold: 44 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . a - +0 hammer {Kanlaya} rCold . . . d - +0 dagger {Dalbir} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: hasted, revving, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery, horns 1, agile 1 a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Kanlaya} d - a +0 dagger (offhand) {Dalbir} Armour b - a +0 robe (worn) Scrolls k - a scroll of fear Potions c - a potion of magic j - a potion of mutation Skills: + Level 0.1 Fighting + Level 0.4 Maces & Flails + Level 1.7 Dodging + Level 1.5 Stealth * Level 2.1 Spellcasting * Level 5.4 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 8% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have a pair of small horns on your head. You are agile. (Dex +4, Str/Int -1) Message History Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +2 robe of positive energy. Found a faded altar of an unknown god. Found a stone staircase leading up. Sigmund shouts! It was a potion of curing. You feel better. Sigmund gestures at you while chanting. You are confused. It was a potion of haste. You feel yourself speed up. Sigmund is suddenly surrounded by pale red light. It was a potion of heal wounds. You feel much better. It was a potion of mutation. You feel extremely strange. You feel agile. A pair of horns grows on your head! You bump into the granite statue. Sigmund hits you from afar with a +0 scythe. You hit Sigmund with your +0 dagger. Your headbutt misses Sigmund. Sigmund is lightly wounded. You hit Sigmund with your +0 hammer. You feel less confused. Sigmund hits you with a +0 scythe. You barely miss Sigmund with your +0 hammer. Sigmund is moderately wounded. You hit Sigmund but do no damage. You closely miss Sigmund with your +0 dagger. Sigmund is moderately wounded. You hit Sigmund but do no damage. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy (moderately wounded, 71% to hit) The kinetic grapnel misses Sigmund. Okay, then. Sigmund attacks as he pursues you! Sigmund barely misses you. You hit Sigmund with your +0 hammer. Your headbutt misses Sigmund. Sigmund is heavily wounded. You barely miss Sigmund with your +0 dagger. You barely miss Sigmund with your +0 hammer. Your headbutt misses Sigmund. Sigmund is heavily wounded. You hit Sigmund but do no damage. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. #..... #..<.. . ## #..... #... ##.## #..... #... ..#.# #..... #<.## .⌠..# #...<. ....###..⌠.# ###### #.#ß#∩#.. #..@#_# #.⌠.@## #..⌠.ß# ......#...## .....#.###.# .....## ## .... ... . You could see Sigmund. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 ball pythons 2 bats (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 53 | D:1 | Reached skill level 5 in Forgecraft 118 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/4 989 | D:2 | Found a faded altar of an unknown god. 989 | D:2 | Noticed Sigmund 993 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 993 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1006 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_swords_in_saltire, shapermc_ecumenical_altar_venn, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.4 Spellcasting | 2 | 2.1 Fighting | | 0.1 Maces & Flails | | 0.4 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 20 Mace || 21 Cast: Kinetic Grapnel || 27 Use: Potion || 4 Scroll || 3 Armour: Robe || 14 Dodge: Dodged || 15