Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17283968295191003202 62 buriedalive the Grave Robber (level 3, -1/19 HPs) Began as a Deep Elf Necromancer on Feb 6, 2025. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:22 (1824 turns). buriedalive the Grave Robber (Deep Elf Necromancer) Turns: 1824, Time: 00:05:22 Health: -1/19 AC: 3 Str: 7 XL: 3 Next: 85% Magic: 6/10 EV: 12 Int: 25 God: Gold: 91 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg + . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.23/turn f - ring of positive energy MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) i - a +0 pair of gloves (worn) Jewellery e - a +6 ring of intelligence (left hand) f - a ring of positive energy (right hand) m - a ring of see invisible Scrolls d - 2 scrolls of identify g - a scroll of blinking {unknown} j - 3 scrolls of enchant weapon {unknown} l - a scroll of teleportation Potions c - a potion of magic h - a potion of curing k - 2 potions of might {unknown} Skills: + Level 3.6 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 5.4 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 64% 2d11 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 32% 2d8 2% 3 Animate Dead Necr 32% N/A 10% 4 Curse of Agony Necr 32% N/A 26% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 flail (heavily wounded, chance to affect: 60%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll barely misses your soul wisp. Your soul wisp touches the gnoll. Unknown command. The gnoll hits your soul wisp with a +0 flail. Your soul wisp closely misses the gnoll. The gnoll misses your soul wisp. Your soul wisp touches the gnoll. The gnoll hits your soul wisp with a +0 flail. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, chance to affect: 60%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits your soul wisp with a +0 flail! Your soul wisp returns to where it belongs. The gnoll is no longer weakened. Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, chance to affect: 60%) The gnoll resists with significant effort. Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 halberd and quivering stones (chance to affect: 60%) There's no room for the soul wisp to form! The gnoll is unaffected. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. You die... #.#......# #.##. #. #.######## #.##. #.### #.# #.##. ....# #.# #.##. #.#.# #.# ##.##. #.#.# #.# #..... . #.#.###.# #..... ...#.#.....########## #..... #.........l)gg@^?.+ #..... +........########## #..... #........# #..... ....)......# #..... ..#..................# #..... ..#......(...........#+## #..... # #######...............# #####. #...............# #####. ..........# #..... You could see 2 gnolls and a frilled lizard. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 ball pythons (D:1) A giant cockroach (D:1) A goblin (D:2) A hobgoblin (D:1) 2 quokkas 2 bats (D:2) A frilled lizard (D:2) 5 kobolds 3 rats (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:2) 2 ball pythons (D:1) 3 bats (D:1) 11 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | buriedalive the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 344 | D:1 | Reached skill level 5 in Necromancy 588 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 1422 | D:2 | Found a stormy altar of Qazlal. 1457 | D:2 | Learned a level 2 spell: Grave Claw 1497 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1824 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_straight_2, infiniplex_forest_split, infiniplex_forest_clump_double, infiniplex_forest_diagonal, infiniplex_forest_split, infiniplex_forest_lined_room_, infiniplex_forest_clump_large D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.4 Dodging | 3 | 3.6 Spellcasting | 4 | 4.0 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 55 Cast: Soul Splinter || 35 Grave Claw || 2 Use: Scroll || 3 Stab: Sleeping || 5 Armour: Robe || 41 Dodge: Dodged || 63