Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5246305071903175633 (custom seed) 616 businessprofessional the Conjurer (level 7, -1/43 HPs) Began as an Octopode Conjurer on Oct 24, 2024. Slain by a scorpion (3 damage) ... on level 5 of the Dungeon. The game lasted 00:08:47 (5409 turns). businessprofessional the Conjurer (OpCj) Turns: 5409, Time: 00:08:48 Health: -1/43 AC: 1 Str: 7 XL: 7 Next: 45% Magic: 0/11 EV: 12 Int: 22 God: Gold: 358 SH: 0 Dex: 10 Spells: 5/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 358 gold pieces. Inventory: Hand Weapons A - a +0 quarterstaff Jewellery d - a ring of see invisible (left tentacle) k - an amulet of guardian spirit Wands n - a wand of quicksilver (6) p - a wand of mindburst (15) q - a wand of iceblast (12) Scrolls b - 2 scrolls of blinking {unknown} h - 4 scrolls of identify {unknown} i - a scroll of noise {unknown} j - a scroll of vulnerability {unknown} l - a scroll of fog {unknown} r - 2 scrolls of enchant weapon {unknown} t - a scroll of brand weapon {unknown} v - a scroll of poison {unknown} w - a scroll of enchant armour {unknown} x - a scroll of amnesia {unknown} y - a scroll of teleportation {unknown} B - a scroll of acquirement {unknown} Potions a - a potion of magic c - a potion of attraction {unknown} e - a potion of heal wounds {unknown} f - 2 potions of degeneration {unknown} g - 3 potions of resistance {unknown} m - 2 potions of haste {unknown} o - a potion of brilliance {unknown} s - a potion of curing {unknown} u - a potion of berserk rage {unknown} z - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations - Level 2.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 92% 2x1d8 1% 1 Fugue of the Fallen Necr 3% N/A 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Animate Dead Necr 3% N/A 77% 4 Starburst Conj/Fire 11% 6d5 96% 6 Plasma Beam Fire/Air 10% 2x1d21 98% 6 Haunt Necr/Summ 1% N/A 100% 7 Manifold Assault Tloc 6% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Fedhas Makhleb The Shining One Shops: D:1 * Annotations: D:3 1 runed translucent door, businessprofessional's ghost, amateur OpCj Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The scorpion is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (moderately wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion stings you! * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion! You kill the scorpion! Your Fire Magic skill increases to level 4! Your Air Magic skill increases to level 4! A scorpion comes into view. Things that are here: a +0 hand axe; a boomerang; an orc corpse Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (79% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray misses the scorpion. The scorpion closely misses you. You tentacle-slap the scorpion but do no damage. Your grab misses the scorpion. Your squeeze misses the scorpion. The scorpion is moderately wounded. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You tentacle-slap the scorpion but do no damage. You grab the scorpion. The scorpion is moderately wounded. You constrict the scorpion. The scorpion barely misses you. You tentacle-slap the scorpion but do no damage. The scorpion is heavily wounded. You constrict the scorpion. The scorpion stings you. You die... ...###................ .....##..#...#.##..#... .. #..#..###.#.##...... #.....##...##.#.... ...###..#....#.......... ....................)... ..####..(.......##...#. . ## #.#............... .. #. #@#####.####...... ...#.## #s# #.#......... .....)###### #.# #........... #..†.)..# #.# #........... #..##....#####.### #........... #...# #......s.....###..###.#.... #.## #.)..####..#......###.#.... # #...... #.######......#.... #....#$.....####..##.<..... You could see a scorpion. Vanquished Creatures A phantom (D:4) 2 scorpions (D:5) 3 bombardier beetles 2 hounds 2 jellies A sleepcap (D:5) An orc wizard (D:5) 6 adders 3 dart slugs 2 ribbon worms 4 orcs 8 ball pythons 7 endoplasms A giant cockroach (D:3) 11 goblins 9 hobgoblins 2 jackals (D:2) 5 quokkas 4 bats 3 frilled lizards 6 kobolds 6 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 241 | D:1 | Reached skill level 1 in Air Magic 340 | D:1 | Reached skill level 1 in Fire Magic 608 | D:1 | Found Idoi's Assorted Antiques. 1056 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1059 | D:2 | Learned a level 2 spell: Searing Ray 1664 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 2397 | D:3 | Found a runed translucent door. 2760 | D:3 | Found a faded altar of an unknown god. 3397 | D:3 | Noticed businessprofessional's ghost (amateur OpCj) 3481 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3512 | D:4 | Found a glowing golden altar of the Shining One. 3753 | D:4 | Reached XP level 5. HP: 32/32 MP: 3/8 4168 | D:4 | Found a white marble altar of Elyvilon. 4168 | D:4 | Found a burning altar of Makhleb. 4232 | D:4 | Reached skill level 1 in Fighting 4232 | D:4 | Reached skill level 1 in Translocations 4597 | D:4 | Noticed a phantom 4602 | D:4 | Killed a phantom 4603 | D:4 | Reached XP level 6. HP: 36/38 MP: 1/9 4827 | D:5 | Entered Level 5 of the Dungeon 5061 | D:5 | Reached XP level 7. HP: 34/43 MP: 0/11 5217 | D:5 | Found a blossoming altar of Fedhas. 5407 | D:5 | HP: 2/43 [scorpion (7)] 5409 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring, serial_shops, shop, serial_bayou_pond_c D:2: layout_loops_cross D:3: layout_loops_ring, ebering_ecumenical_altar_box, ebering_ghost_sewer_d, eino_tiny_chamber, grunt_decor_fettered, minivault_27, hangedman_decor_peaks_small D:4: layout_loops_corners, amcnicky_altar_gilded, gammafunk_temple_overflow_pools D:5: layout_rooms, nicolae_overflow_crystal_walls, minmay_temple_entry_poolview, chequers_serial_rivers_small_b, st_stairs_1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Air Magic | 1 2 3 4 | 4.0 Fire Magic | 1 2 3 4 | 4.0 Fighting | 1 | 1.0 Translocations | 1 2 | 2.0 Spellcasting | 3 | 3.2 Dodging | | 2.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | 15 | 7 || 27 Tentacles | 3 | 5 | || 8 Constrict | 2 | 5 | 2 || 9 Punch | | 1 | || 1 Cast: Magic Dart | 76 | 82 | 7 || 165 Searing Ray | | 16 | 5 || 21 Iskenderun's Myst | | | 2 || 2 Use: Potion | | | 1 || 1 Stab: Distracted | 1 | | || 1 Armour: Skin | 7 | 24 | 9 || 40 Dodge: Dodged | 9 | 21 | 9 || 39