Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 18063352844885760651 60 businessprofessional the Conjurer (level 4, -13/27 HPs) Began as an Octopode Conjurer on Oct 25, 2024. Mangled by an ogre ... wielding a +0 giant club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:04:07 (1875 turns). businessprofessional the Conjurer (OpCj) Turns: 1875, Time: 00:04:08 Health: -13/27 AC: 1 Str: 6 XL: 4 Next: 6% Magic: 1/9 EV: 12 Int: 22 God: Gold: 184 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 184 gold pieces. Inventory: Missiles i - 21 stones Scrolls b - a scroll of noise {unknown} e - a scroll of amnesia {unknown} g - a scroll of blinking {unknown} k - a scroll of fear {unknown} l - 2 scrolls of teleportation {unknown} Potions a - a potion of magic c - a potion of brilliance d - 2 potions of lignification {unknown} f - 3 potions of heal wounds h - a potion of attraction j - a potion of enlightenment Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:5 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The iguana is moderately wounded. There is an open door here. The iguana hisses menacingly. There is a stone staircase leading up here. You climb upwards. The ogre barely misses you. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is moderately wounded. The ogre barely misses you. You closely miss the ogre. The ogre is moderately wounded. You tentacle-slap the ogre but do no damage. The ogre is moderately wounded. The ogre barely misses you. You tentacle-slap the ogre but do no damage. The ogre is moderately wounded. The ogre barely misses you. You tentacle-slap the ogre but do no damage. The ogre is moderately wounded. You tentacle-slap the ogre but do no damage. You squeeze the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... #.#.# #.##. #.#.# #.... #.#.# #############.### #.#.# #.[...........# ...##.#O###.###########.### .................# #.... #..####.########.### ##### ..###...###.......######## .........@O.###.#......... .####...##### #.#####..... ##.## #.# #.#### #.# #.# # # #.# #.. ... ### .. #.# You could see an ogre. Vanquished Creatures A jelly (D:5) An adder (D:4) 2 dart slugs 4 endoplasms A giant cockroach (D:1) 2 goblins 2 hobgoblins A kobold (D:4) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 633 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1209 | D:2 | You fall into a shaft and drop 2 floors! 1221 | D:4 | Reached XP level 3. HP: 21/21 MP: 2/7 1607 | D:4 | Noticed an ogre 1679 | D:5 | Entered Level 5 of the Dungeon 1712 | D:5 | Found Jidiyhaq's Distillery. 1727 | D:5 | Learned a level 2 spell: Searing Ray 1797 | D:5 | Noticed a scorpion 1829 | D:5 | Reached XP level 4. HP: 27/27 MP: 1/9 1869 | D:4 | HP: 1/27 [ogre/+0 giant club (26)] 1875 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_corners, minmay_pentomino_q2 D:2: layout_loops_corners D:4: layout_loops_ring, minmay_temple_entry_enclosed_plants, columned_hall_lemuel D:5: layout_gridville, serial_shops, shop, nicolae_shop_rolled_up, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.9 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 6 || 6 Tentacles | | 1 || 1 Cast: Magic Dart | 34 | 3 || 37 Searing Ray | 2 | 1 || 3 Use: Scroll | 4 | || 4 Armour: Skin | 2 | 2 || 4 Dodge: Dodged | 1 | 4 || 5