Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 11070083841379870911 8 businessprofessional the Conjurer (level 2, 0/13 (17) HPs) Began as an Octopode Conjurer on Oct 26, 2024. Slain by a spectral hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (423 turns). businessprofessional the Conjurer (OpCj) Turns: 423, Time: 00:00:49 HP: 0/13 (17) AC: 1 Str: 6 XL: 2 Next: 8% MP: 0/5 EV: 12 Int: 20 God: Gold: 51 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: heavily drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a spectral hobgoblin (moderately damaged, 100% to hit) The magic dart hits the spectral hobgoblin but does no damage. The spectral hobgoblin is moderately damaged. The spectral hobgoblin completely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spectral hobgoblin Aim: a spectral hobgoblin (moderately damaged, 100% to hit) The magic dart hits the spectral hobgoblin but does no damage. The spectral hobgoblin is moderately damaged. The spectral hobgoblin barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spectral hobgoblin Aim: a spectral hobgoblin (moderately damaged, 100% to hit) The magic dart hits the spectral hobgoblin. The spectral hobgoblin is heavily damaged. The spectral hobgoblin completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spectral hobgoblin Aim: a spectral hobgoblin (heavily damaged, 100% to hit) The magic dart hits the spectral hobgoblin but does no damage. The spectral hobgoblin is heavily damaged. The spectral hobgoblin closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the spectral hobgoblin but do no damage. The spectral hobgoblin is heavily damaged. The spectral hobgoblin barely misses you. You hit the spectral hobgoblin but do no damage. The spectral hobgoblin is heavily damaged. The spectral hobgoblin hits you. You die... ############ .... #..........# ...# #..........# ..... ####..........###..... #..................... ##.##.................. #.....~.~..~###..†..... #.~~##'''##.##......... #.. #.~@~~##...###..... #..~~~.~Z~~~#~.## .... #~..#~~..~~.#~~~# ... #.# #~...~..###~# ## ~...~_.~.~~#~# #ß~~######~ß#.# .~###.~.~~####~# ..~~~~.~~~..~.~# ######.......# You could see a spectral hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 340 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 412 | D:1 | Found a faded altar of an unknown god. 423 | D:1 | Slain by a spectral hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, serial_shops, shop, dreamdust_ecumenical_altar_drowned_temple Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 2 Dagger || 4 Tentacles || 1 Cast: Magic Dart || 17 Armour: Skin || 7 Dodge: Dodged || 5