Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 13614213064668673317 1288 businessprofessional the Magician (level 8, -9/41 HPs) Began as an Octopode Conjurer on Nov 4, 2024. Was a Believer of Hepliaklqana. Shot with an arrow by a centaur (16 damage) ... on level 6 of the Dungeon. The game lasted 00:17:10 (6004 turns). businessprofessional the Magician (OpCj) Turns: 6004, Time: 00:17:13 Health: -9/41 AC: 1 Str: 12 XL: 8 Next: 55% Magic: 1/18 EV: 12 Int: 22 God: Hepliaklqana [**....] Gold: 375 SH: 0 Dex: 11 Spells: 10/21 levels left rFire + + + w - +8 falchion of the Coward {venom, rF+++} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . n - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: no status effects A: reduced essence, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 6 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 375 gold pieces. Inventory: Hand Weapons i - a +1 whip of flaming j - a +0 sling l - a +1 vampiric short sword m - a +2 short sword of electrocution p - a +0 dagger of venom w - the +8 falchion of the Coward (weapon) {venom, rF+++} (You found it on level 4 of the Dungeon) rF+++: It renders you almost immune to fire. Missiles z - 8 poisoned darts A - 2 throwing nets Jewellery b - a ring of ice n - a +6 ring of strength (left tentacle) Wands x - a wand of paralysis (3) Scrolls e - 2 scrolls of fog {unknown} f - a scroll of revelation {unknown} h - 3 scrolls of poison {unknown} k - 3 scrolls of blinking {unknown} o - 2 scrolls of identify {unknown} s - 2 scrolls of teleportation {unknown} y - a scroll of amnesia {unknown} Potions a - 2 potions of magic c - a potion of degeneration {unknown} d - a potion of curing {unknown} g - 5 potions of might {unknown} q - a potion of attraction {unknown} r - 2 potions of mutation {unknown} t - 2 potions of heal wounds {unknown} u - a potion of haste {unknown} v - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 7.0 Spellcasting + Level 6.9 Conjurations + Level 2.5 Translocations + Level 2.7 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 11% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Hepliaklqana Nemelex Xobeh Ru Vehumet Xom Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur unwields a +0 orcbow. The centaur hits your fulminant prism. The centaur kicks your fulminant prism but does no damage. A marrowcuda comes into view. The centaur hits your fulminant prism. Your fulminant prism detonates feebly. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Unknown command. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, 88% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... Hepliaklqana delivers you to your ancestors. ##.# #... #####..## #.. ..c.# #.#.#...# #.#.#...####F# #.#.#........# #.#.#.@.# #.#.#...# #<#.#...# #†#.#...# #.......# #####.### ...# ...... #...### You could see a marrowcuda (dormant) and a centaur. Vanquished Creatures A sky beast (D:4) An ice beast (D:5) 2 scorpions A bullfrog (D:6) A bombardier beetle (D:5) 3 hounds An orc priest (D:3) 2 sleepcaps 3 iguanas 7 adders 2 gnolls 2 ufetubi (D:5) A dart slug (D:1) A ribbon worm (D:2) 15 orcs 5 endoplasms 5 giant cockroaches 4 goblins 10 hobgoblins 4 jackals (D:4) 6 quokkas 4 ball pythons 7 bats 3 frilled lizards 6 kobolds 7 rats 104 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:4) 2 scorpions (D:5) A bombardier beetle (D:5) 3 hounds 4 gnolls 11 creatures vanquished. Vanquished Creatures (others) A battlemage (D:6) 3 fulminant prisms (D:6) 4 creatures vanquished. Grand Total: 119 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed a troll 2 | D:1 | Noticed a ghoul 4 | D:1 | Noticed an armataur 4 | D:1 | Noticed a draconian 6 | D:1 | Noticed a felid 6 | D:1 | Noticed a merfolk 8 | D:1 | Noticed a human 8 | D:1 | Noticed a dwarf 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed a vampire 12 | D:1 | Noticed a vine stalker 14 | D:1 | Noticed a demonspawn 14 | D:1 | Noticed a minotaur 16 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a djinni 18 | D:1 | Noticed a tengu 20 | D:1 | Noticed an oni 20 | D:1 | Noticed a barachi 22 | D:1 | Noticed an elf 22 | D:1 | Noticed a formicid 24 | D:1 | Noticed a gargoyle 24 | D:1 | Noticed an octopode 26 | D:1 | Noticed a naga 250 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 366 | D:1 | Learned a level 2 spell: Searing Ray 1123 | D:2 | Reached XP level 3. HP: 21/21 MP: 5/7 1313 | D:2 | Reached skill level 3 in Spellcasting 1471 | D:2 | Found a hazy altar of Hepliaklqana. 1486 | D:2 | Became a worshipper of Hepliaklqana the Forgotten 2163 | D:3 | Found a shimmering altar of Xom. 2205 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/9 2302 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2584 | D:3 | Reached XP level 5. HP: 30/31 MP: 6/10 2586 | D:3 | Reached skill level 4 in Spellcasting 2969 | D:3 | Found a faded altar of an unknown god. 3167 | D:3 | Reached * piety under Hepliaklqana 3168 | D:3 | Found an opulent altar of Gozag. 3255 | D:4 | Reached skill level 5 in Conjurations 3361 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/13 3454 | D:4 | Identified the +8 falchion of the Coward {venom, rF+++} 3471 | D:4 | Reached skill level 5 in Spellcasting 3542 | D:4 | Noticed Sigmund 3547 | D:4 | Killed Sigmund 3548 | D:4 | Reached XP level 7. HP: 36/36 MP: 8/15 4140 | D:4 | Found a sacrificial altar of Ru. 4216 | D:4 | Reached skill level 6 in Spellcasting 4585 | D:5 | Entered Level 5 of the Dungeon 4633 | D:5 | Learned a level 4 spell: Fulminant Prism 4638 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4970 | D:5 | Reached skill level 1 in Alchemy 4970 | D:5 | Reached XP level 8. HP: 41/41 MP: 12/17 5037 | D:5 | Reached skill level 1 in Translocations 5255 | D:5 | Found a radiant altar of Vehumet. 5578 | D:5 | Reached ** piety under Hepliaklqana 5579 | D:5 | Remembered your ancestor Istall as a battlemage 5964 | D:6 | Reached skill level 7 in Spellcasting 6004 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_cross D:2: minmay_angry_zag, layout_basic, basic_altar D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, nemelex_dance_club_becter, grunt_gozag_breadcrumbs, hellmonk_ecumenical_altar_pennies_from_heaven D:4: layout_cave_pods, old_standard_altar, item_on_display_a, uniq_sigmund D:5: layout_loops_corners, mainiacjoe_overflow_alcove_2, grunt_ministairs_11, kennysheep_diamond, st_stairs_4 D:6: layout_loops_corners, mainiacjoe_overflow_catwalk, nicolae_elyvilon_temple_path, lemuel_mausoleum_altar_kikubaaqudgha Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 7 | 7.0 Conjurations | 5 6 | 6.9 Alchemy | 1 2 | 2.7 Translocations | 2 | 2.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 5 | 4 | || 9 Constrict | 3 | 2 | || 5 Unarmed | 1 | | || 1 Tentacles | | 1 | || 1 Fire: Sling | 38 | 33 | || 71 Cast: Magic Dart | 37 | 14 | 67 || 118 Searing Ray | 12 | 15 | 19 || 46 Fulminant Prism | | | 3 || 3 Invoke: Ancestor Identity | | 2 | || 2 Ancestor Life: Ba | | | 1 || 1 Armour: Skin | 13 | 15 | 9 || 37 Dodge: Dodged | 11 | 18 | 6 || 35