Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 9716914553950187181 192 businessprofessional the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Nov 4, 2024. Slain by Pargi (1 damage) ... in a sewer. The game lasted 00:06:17 (2432 turns). businessprofessional the Conjurer (OpCj) Turns: 2432, Time: 00:06:19 Health: 0/31 AC: 1 Str: 7 XL: 5 Next: 71% Magic: 2/11 EV: 12 Int: 22 God: Gold: 159 SH: 0 Dex: 10 Spells: 1/12 levels left rFire . . . d - +3 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 159 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) o - a +0 dagger of protection Missiles j - 6 poisoned darts Jewellery k - an amulet of faith Scrolls c - 4 scrolls of identify {unknown} e - 3 scrolls of enchant armour {unknown} f - a scroll of blinking {unknown} h - 2 scrolls of vulnerability {unknown} n - a scroll of teleportation {unknown} Potions a - a potion of magic b - 2 potions of degeneration {unknown} g - 3 potions of heal wounds {unknown} i - a potion of resistance {unknown} l - 2 potions of curing {unknown} m - a potion of lignification {unknown} Skills: - Level 2.0 Dodging + Level 3.3 Stealth * Level 4.3 Spellcasting + Level 5.0 Conjurations + Level 0.0 Translocations + Level 0.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 7% 3d7 36% 4 d - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 * Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits Pargi. Pargi is lightly wounded. Pargi bites you. Pargi misses you. Pargi claws you. The searing ray hits Pargi! Pargi is moderately wounded. Pargi closely misses you. Pargi misses you. Pargi claws you. The searing ray hits Pargi. Pargi is heavily wounded. You finish channelling your searing ray. Pargi misses you. Pargi claws you. x2 Okay, then. You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pargi Aim: Pargi (heavily wounded, 74% to hit) The searing ray hits Pargi. Pargi is severely wounded. (Press . to maintain the ray.) Pargi bites you. Pargi closely misses you. Pargi claws you. The searing ray misses Pargi. Pargi barely misses you. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Pargi. Pargi is severely wounded. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi barely misses you. Pargi closely misses you. Unknown command. The searing ray hits Pargi! Pargi is almost dead. You finish channelling your searing ray. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi closely misses you. Pargi claws you. You die... ############ #∩##.##.##.# #.##.##.##.# +##+##+##)##'##'##'# ...................# ~~~~~~~~~.~~~~~~~~~# ≈≈≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈≈≈# ~~~~~~~~~.~~~~~~~~~# .......@...).......# +##+##T##'##'##'##'# #. #)##.##.##.# #. #.##.##.##.# ## ############ You could see Pargi. Vanquished Creatures A jelly (Sewer) An orc wizard (D:3) Natasha (thrice) (D:2) An adder (D:2) 3 dart slugs 3 orcs (D:3) 2 endoplasms (D:2) 3 giant cockroaches (D:3) 3 goblins 3 hobgoblins 6 quokkas 6 ball pythons 2 bats A frilled lizard (D:2) 8 kobolds 3 rats (D:2) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 173 | D:1 | Learned a level 2 spell: Searing Ray 500 | D:1 | Found Jium's General Store. 1158 | D:2 | Noticed Natasha 1162 | D:2 | Killed Natasha 1163 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/7 1286 | D:2 | Noticed Natasha 1290 | D:2 | Killed Natasha 1291 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/9 1715 | D:2 | Noticed Natasha 1719 | D:2 | Killed Natasha 1720 | D:2 | Reached XP level 5. HP: 28/31 MP: 4/10 2184 | D:3 | Found a glowing drain. 2265 | Sewer | Entered a sewer 2354 | Sewer | Reached skill level 5 in Conjurations 2411 | Sewer | Learned a level 4 spell: Fulminant Prism 2416 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 2424 | Sewer | Noticed Pargi 2432 | Sewer | HP: 1/31 [Pargi (1)] 2432 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, serial_shops, shop D:2: layout_basic, uniq_natasha D:3: layout_loops_ring, portal_sewer_entry_f, dreamdust_ecumenical_altar_drowned_temple, minmay_fractal_squares_gapless_5 Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.3 Stealth | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Constrict | 1 | 2 || 3 Tentacles | 1 | 1 || 2 Unarmed | 1 | || 1 Dagger | | 3 || 3 Cast: Magic Dart | 43 | 25 || 68 Searing Ray | | 13 || 13 Armour: Skin | 3 | 17 || 20 Dodge: Dodged | | 14 || 14