Seeded DCSS version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 9152893027223193815 (custom seed) 23 businessprofessional the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Nov 7, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1089 turns). businessprofessional the Conjurer (OpCj) Turns: 1089, Time: 00:01:13 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 95% Magic: 2/5 EV: 12 Int: 20 God: Gold: 40 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . b - staff of conjuration rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Magical Staves b - a staff of conjuration (weapon) Scrolls e - a scroll of enchant armour {unknown} f - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of mutation {unknown} d - 2 potions of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 3% 2 Fulminant Prism Conj/Alch 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is a stone staircase leading up here. You now have 26 gold pieces (gained 13). Found a serpent talisman. You now have 40 gold pieces (gained 14). A gnoll comes into view. It is wielding a +0 spear. You feel a surge of power! The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 spear. You hear a shout! You feel a surge of power! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. You feel a surge of power! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The gnoll attacks as it pursues you! The gnoll barely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... #.# #.........# #.# ##.#.......#### #.# #### #.....#####...# #.###.#.. #..#..<........ # #..gg.#.#####..#..#...#...# #.#.#####.##.....#..#...# # #.........##.#..........# ###.##.....#.##########.# ...........g.g.@....... .. ####.##.###.#.#.####### ... #.##%. #...#.# .### #.##.. #####.# ..##.#. ... ####.## ... #.# .... #. ..... You could see 2 gnolls. Vanquished Creatures A dart slug (D:1) A bat (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 kobolds 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:2) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1089 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring D:2: layout_basic, basic_altar, serial_bayou_crossing, minmay_pentomino_x4, uniq_terence Action || total ---------------------------++------- Melee: Staff || 1 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 36 Armour: Skin || 8 Dodge: Dodged || 4