Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17909289012228290688 2258 businessprofessional the Thaumaturge (level 9, -17/55 HPs) Began as a Djinni Ice Elementalist on Nov 21, 2024. Was an Initiate of Makhleb. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (23 damage) ... on level 8 of the Dungeon. The game lasted 00:32:48 (7204 turns). businessprofessional the Thaumaturge (DjIE) Turns: 7204, Time: 00:32:54 Health: -17/55 AC: 6 Str: 4 XL: 9 Next: 64% Gold: 398 EV: 12 Int: 20 God: Makhleb [......] SH: 0 Dex: 20 rFire + + . k - +2 mace (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ v - +2 helmet "Xauzuxisk" {rElec Str-3 Dex+5 Slay+3} rElec + y - +0 cloak rCorr + (no gloves) SInv . (boots unavailable) Will ..... f - amulet of regeneration Stlth ++ l - ring of resist corrosion HPRegen 1.09/turn (no ring) %: infuse magic (-18 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 398 gold pieces. Inventory: Hand Weapons k - a +2 mace of venom (weapon) B - a +2 dagger of flaming Missiles g - 21 poisoned darts Armour a - a +0 robe (worn) v - the +2 helmet "Xauzuxisk" (worn) {rElec Str-3 Dex+5 Slay+3} (You found it on level 4 of the Dungeon) Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. w - a +0 tower shield y - a +0 cloak (worn) Magical Staves A - a staff of fire Jewellery f - an amulet of regeneration (around neck) l - a ring of resist corrosion (left hand) u - a ring of ice Wands x - a wand of roots (22) z - a wand of flame (24) Scrolls b - 2 scrolls of blinking {unknown} c - 5 scrolls of teleportation d - 2 scrolls of silence {unknown} e - 3 scrolls of amnesia {unknown} h - 2 scrolls of poison {unknown} i - a scroll of vulnerability j - 2 scrolls of fog r - a scroll of torment {unknown} t - a scroll of enchant armour {unknown} D - a scroll of fear {unknown} Potions m - 2 potions of brilliance n - 2 potions of heal wounds o - 2 potions of magic p - a potion of invisibility q - a potion of mutation s - 2 potions of curing C - 2 potions of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 10.2 Spellcasting + Level 10.2 Conjurations + Level 10.2 Hexes + Level 10.2 Summonings + Level 10.2 Necromancy + Level 10.2 Translocations + Level 10.2 Fire Magic + Level 10.2 Ice Magic + Level 10.2 Air Magic + Level 10.2 Earth Magic + Level 10.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 51% N/A 1% 3 d - Summon Ice Beast Ice/Summ 51% N/A 1% 3 e - Soul Splinter Necr 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Teleport Other Tloc 51% N/A 1% 3 h - Ignite Poison Fire/Alch 51% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The two-headed ogre looks drowsy... Your ice beast disappears in a puff of smoke! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The two-headed ogre shouts in stereo! Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (chance to affect: 33%) The two-headed ogre easily resists. The wall freezes the two-headed ogre! The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 giant club. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, ally target, chance to affect: 33%) The two-headed ogre easily resists. Your ice beast hits the two-headed ogre. Your ice beast freezes the two-headed ogre! Unknown command. Unknown command. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... .. .... .### . ##. ..###.....## ..#..###..#.......# ......#............ .#......)..#.....####### ##.........##...##.....# .#.........#.....#.....# ......#..........Y...# ..#..###..#.....@O#..## .###.....###.....##...# ..#.......#..###......# ..............#.......# ...#.....#............# ...##...##............# ...#.....#.....#####+## ..............## ..#.......#..## You could see a two-headed ogre (ally target) and a friendly ice beast (summoned). Vanquished Creatures Edmund (D:6) A water moccasin (D:7) 2 black bears A brain worm (Sewer) A gnoll sergeant (D:5) A scorpion (D:5) A howler monkey (D:6) 3 hounds Terence (D:3) 2 iguanas (D:6) 3 orc wizards 5 adders 2 gnolls (D:5) A dart slug (D:4) 4 orcs An endoplasm (D:1) 8 giant cockroaches 2 goblins 4 hobgoblins 3 jackals (D:1) 6 quokkas 9 ball pythons 7 bats 4 frilled lizards 5 kobolds 6 rats 84 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:6) A black bear (D:6) 2 sky beasts (D:7) Pargi (Sewer) A brain worm (Sewer) A scorpion (D:6) A bombardier beetle (D:5) 4 jellies 5 orc priests 4 iguanas 3 sleepcaps 2 orc wizards 3 gnolls (D:5) 2 adders A shadow imp (D:6) A white imp (D:6) 3 ribbon worms 32 orcs 3 endoplasms (D:3) 4 giant cockroaches (D:3) 2 ball pythons (Sewer) 2 frilled lizards (Sewer) A goblin (D:3) 80 creatures vanquished. Grand Total: 164 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Djinni Ice Elementalist began the | quest for the Orb. 0 | D:1 | businessprofessional set off with the following spells | memorised: Freeze, Frozen Ramparts, Ozocubu's Armour, | Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 447 | D:1 | You are sucked into a shaft and drop 1 floor! 713 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 713 | D:2 | Learned a level 1 spell: Soul Splinter 1099 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1152 | D:2 | Found a faded altar of an unknown god. 1401 | D:2 | Reached XP level 5. HP: 13/35 MP: 0/0 1401 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1402 | D:2 | Reached skill level 5 in Spellcasting 1402 | D:2 | Reached skill level 5 in Conjurations 1402 | D:2 | Reached skill level 5 in Hexes 1402 | D:2 | Reached skill level 5 in Summonings 1402 | D:2 | Reached skill level 5 in Necromancy 1402 | D:2 | Reached skill level 5 in Translocations 1402 | D:2 | Reached skill level 5 in Fire Magic 1402 | D:2 | Reached skill level 5 in Ice Magic 1402 | D:2 | Reached skill level 5 in Air Magic 1402 | D:2 | Reached skill level 5 in Earth Magic 1402 | D:2 | Reached skill level 5 in Alchemy 2082 | D:3 | Noticed Terence 2089 | D:3 | Killed Terence 2149 | D:3 | Found a glowing drain. 2167 | D:3 | Reached XP level 6. HP: 38/40 MP: 0/0 2213 | Sewer | Entered a sewer 2280 | Sewer | Noticed Pargi 2290 | Sewer | Killed Pargi 2387 | Sewer | Reached XP level 7. HP: 43/45 MP: 0/0 2387 | Sewer | Learned a level 3 spell: Teleport Other 2653 | D:3 | Found a white marble altar of Elyvilon. 2707 | D:3 | Found an ornate altar of the Wu Jian Council. 3346 | D:4 | Identified the +2 helmet "Xauzuxisk" {rElec Str-3 Dex+5 | Slay+3} 3351 | D:4 | Found a glowing silver altar of Zin. 3702 | D:4 | Reached XP level 8. HP: 48/50 MP: 0/0 3857 | D:4 | Found a broken altar of Ashenzari. 3933 | D:5 | Entered Level 5 of the Dungeon 5239 | D:6 | Reached XP level 9. HP: 55/55 MP: 0/0 5239 | D:6 | Learned a level 4 spell: Ignite Poison 5522 | D:6 | Noticed Edmund 5528 | D:6 | Killed Edmund 6388 | D:7 | Found a staircase to the Ecumenical Temple. 6474 | Temple | Entered the Ecumenical Temple 6480 | Temple | Became a worshipper of Makhleb the Destroyer 6536 | D:7 | Reached skill level 10 in Spellcasting 6536 | D:7 | Reached skill level 10 in Conjurations 6536 | D:7 | Reached skill level 10 in Hexes 6536 | D:7 | Reached skill level 10 in Summonings 6536 | D:7 | Reached skill level 10 in Necromancy 6536 | D:7 | Reached skill level 10 in Translocations 6536 | D:7 | Reached skill level 10 in Fire Magic 6536 | D:7 | Reached skill level 10 in Ice Magic 6536 | D:7 | Reached skill level 10 in Air Magic 6536 | D:7 | Reached skill level 10 in Earth Magic 6536 | D:7 | Reached skill level 10 in Alchemy 6662 | D:7 | Found a sparkling altar of Nemelex Xobeh. 7197 | D:8 | Noticed a two-headed ogre 7204 | D:8 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, grunt_decor_one_mirror, fountainhead D:2: minmay_skewed_foursquare, layout_basic, shapermc_ecumenical_altar_flowoftime, minmay_misc_feat_nine_boxes, corexii_hall_statues_l, amcnicky_mini_corridor_feature, minmay_large_rounded_square D:3: minmay_roachtagon, layout_basic, nicolae_overflow_squiral, cheibrodos_sewer_entry_drain, chequers_serial_rivers_small_a, grunt_decor_resistance, chequers_serial_rivers_room_b, minmay_misc_feat_alley, chequers_jeans, uniq_terence D:4: layout_cave_pods, nicolae_overflow_hidden_temple D:5: layout_basic D:6: layout_loops_corners, grunt_ministairs_10, chequers_arboretum, kennysheep_generic_room_4, uniq_edmund D:7: layout_basic, nemelex_diamond_rough_becter, temple_hall D:8: nicolae_cairo_tiling_large_dashed, layout_gridville, erik_lair_orcish_takeover Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 9 10 | 10.2 Conjurations | 4 5 6 7 9 10 | 10.2 Hexes | 4 5 6 7 9 10 | 10.2 Summonings | 4 5 6 7 9 10 | 10.2 Necromancy | 4 5 6 7 9 10 | 10.2 Translocations | 4 5 6 7 9 10 | 10.2 Fire Magic | 4 5 6 7 9 10 | 10.2 Ice Magic | 4 5 6 7 9 10 | 10.2 Air Magic | 4 5 6 7 9 10 | 10.2 Earth Magic | 4 5 6 7 9 10 | 10.2 Alchemy | 4 5 6 7 9 10 | 10.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | 2 | || 14 Cast: Freeze | 43 | 24 | 72 || 139 Summon Ice Beast | 1 | 12 | 38 || 51 Soul Splinter | | 10 | 19 || 29 Frozen Ramparts | | 3 | 10 || 13 Ozocubu's Armour | | | 5 || 5 Ensorcelled Hiber | | | 2 || 2 Use: Scroll | | | 9 || 9 Armour: Robe | 29 | 12 | 47 || 88 Dodge: Dodged | 24 | 16 | 24 || 64