Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 3785911304401745266 980 businessprofessional the Magician (level 8, -6/46 HPs) Began as an Octopode Conjurer on Nov 29, 2024. Shot with an arrow by a centaur (14 damage) ... on level 5 of the Dungeon. The game lasted 00:15:09 (4592 turns). businessprofessional the Magician (OpCj) Turns: 4592, Time: 00:15:10 Health: -6/46 AC: 1 Str: 18 XL: 8 Next: 17% Magic: 0/17 EV: 12 Int: 23 God: Gold: 141 SH: 0 Dex: 10 Spells: 5/19 levels left rFire . . . b - +2 mace (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - +6 ring of strength rCorr . t - +6 ring of strength SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-6 -> -7) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons b - a +2 mace of venom (weapon) n - a +1 vampiric short sword Missiles g - 8 poisoned darts o - 6 atropa-tipped darts Magical Staves p - a staff of alchemy Jewellery f - a +6 ring of strength (left tentacle) j - an amulet of guardian spirit t - a +6 ring of strength (right tentacle) Scrolls d - 2 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} i - a scroll of torment {unknown} l - 2 scrolls of enchant weapon {unknown} r - a scroll of amnesia {unknown} Potions a - a potion of magic c - a potion of resistance {unknown} h - a potion of lignification {unknown} k - a potion of enlightenment {unknown} m - 2 potions of curing q - a potion of heal wounds {unknown} s - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth - Level 6.0 Spellcasting + Level 5.7 Conjurations * Level 5.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 d - Inner Flame Hex/Fire 6% N/A 26% 3 e - Flame Wave Conj/Fire 20% 2d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 60% N/A 1% 2 Maxwell's Portable Pile Tloc 30% (3-9)d4 3% 3 Teleport Other Tloc 30% N/A 3% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Sticky Flame Fire/Alch 6% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Annotations: D:3 1 runed translucent door, jimmypageman's ghost, amateur MiFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish channelling your searing ray. You feel sick. The centaur shouts! The killer bee closely misses you. The killer bee misses you. The killer bee buzzes angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the killer bee. The searing ray hits the killer bee! The killer bee is almost dead. (Press . to maintain the ray.) You feel sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee stings you but does no damage. The searing ray hits the killer bee! You kill the killer bee! The searing ray hits the killer bee. You kill the killer bee! The searing ray hits the centaur. The centaur is moderately wounded. You feel sick. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Your Translocations skill increases to level 5! Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (61% to hit) The searing ray hits the centaur. The centaur is moderately wounded. The searing ray misses the killer bee. (Press . to maintain the ray.) You feel sick. The centaur shoots an arrow. The arrow hits you! You die... .#.#...(....# ..#[#####..# .##... #..# ...... #..# .#.... #.## ......#####.# .##.........# ...#.#.########### .#.#...#.#@††cy... #..........######## ..##...†.### ......... ...#.###.## ..... ... ..##. ..# .... ..#. You could see a centaur and a killer bee. Vanquished Creatures Grinder (D:3) Duvessa (D:4) A sky beast (D:3) A scorpion (D:4) Dowan (D:4) 4 killer bees (D:5) 2 hounds Jessica (D:3) A hound zombie (D:3) Robin (D:3) 3 gnolls (D:2) 7 adders An adder zombie (D:3) A dart slug (D:3) A ribbon worm (D:5) 13 orcs 5 bats 6 endoplasms 2 giant cockroaches 13 goblins 10 hobgoblins 2 jackals (D:1) 9 kobolds 3 quokkas 4 ball pythons 4 frilled lizards 6 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed a minotaur 4 | D:1 | Noticed an elf 4 | D:1 | Noticed a naga 6 | D:1 | Noticed a tengu 6 | D:1 | Noticed a merfolk 8 | D:1 | Noticed a human 8 | D:1 | Noticed a vampire 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed an octopode 12 | D:1 | Noticed a demonspawn 12 | D:1 | Noticed a vine stalker 14 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a ghoul 16 | D:1 | Noticed a djinni 18 | D:1 | Noticed an oni 18 | D:1 | Noticed a formicid 20 | D:1 | Noticed a troll 20 | D:1 | Noticed a barachi 22 | D:1 | Noticed a felid 22 | D:1 | Noticed an armataur 24 | D:1 | Noticed a draconian 24 | D:1 | Noticed a dwarf 26 | D:1 | Noticed a gargoyle 178 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/5 231 | D:1 | Learned a level 2 spell: Searing Ray 398 | D:1 | Reached skill level 3 in Spellcasting 819 | D:2 | Reached XP level 3. HP: 21/21 MP: 5/7 967 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/9 1182 | D:2 | Reached skill level 4 in Spellcasting 1955 | D:3 | Noticed Robin 1961 | D:3 | Killed Robin 1962 | D:3 | Reached XP level 5. HP: 27/31 MP: 3/11 2380 | D:3 | Found a basalt altar of Yredelemnul. 2494 | D:3 | Noticed Grinder 2498 | D:3 | Paralysed by Grinder for 4 turns 2507 | D:3 | Killed Grinder 2508 | D:3 | Reached skill level 6 in Spellcasting 2508 | D:3 | Reached XP level 6. HP: 29/36 MP: 3/15 2513 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2606 | D:3 | Noticed a sky beast 2612 | D:3 | Killed a sky beast 2613 | D:3 | Reached skill level 1 in Translocations 2692 | D:3 | Found a runed translucent door. 2693 | D:3 | Noticed jimmypageman's ghost (amateur MiFi) 2716 | D:3 | Reached XP level 7. HP: 41/41 MP: 12/16 3062 | D:3 | Noticed Jessica 3064 | D:3 | Killed Jessica 3378 | D:3 | Learned a level 3 spell: Inner Flame 3383 | D:3 | Learned a level 4 spell: Flame Wave 3628 | D:4 | Noticed Duvessa 3629 | D:4 | Noticed Dowan 4019 | D:4 | Reached skill level 5 in Conjurations 4300 | D:4 | Killed Duvessa 4304 | D:4 | Killed Dowan 4456 | D:5 | Entered Level 5 of the Dungeon 4589 | D:5 | Reached XP level 8. HP: 18/46 MP: 6/17 4592 | D:5 | Reached skill level 5 in Translocations 4592 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic D:2: layout_loops_ring, grunt_ministairs_1, minmay_misc_feat_pillars D:3: layout_basic, lemuel_zombie_altar_yredelemnul, gammafunk_ghost_grave, uniq_robin, uniq_jessica, uniq_grinder D:4: minmay_inner_zag, layout_basic, eino_tiny_chamber, uniq_duvessa D:5: nicolae_cairo_tiling_large_dashed, layout_loops_ring, mainiacjoe_overflow_paths, cheibrodos_sewer_entry_bend, hellmonk_no_cap Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 6 | 6.0 Stealth | 3 | 3.0 Translocations | 1 4 5 | 5.0 Conjurations | 5 | 5.7 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Tentacles | 3 | 1 | 2 || 6 Whip | 8 | 4 | || 12 Constrict | 2 | 1 | 4 || 7 Mace | | | 9 || 9 Cast: Magic Dart | 46 | 41 | 29 || 116 Searing Ray | 2 | 16 | 23 || 41 Use: Potion | | | 1 || 1 Armour: Skin | 9 | 6 | 25 || 40 Dodge: Dodged | 7 | 9 | 18 || 34