Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 15227957733357128697 17 businessprofessional the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on Nov 29, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (523 turns). businessprofessional the Conjurer (OpCj) Turns: 523, Time: 00:01:01 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 62% Magic: 1/5 EV: 12 Int: 20 God: Gold: 51 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery b - a +5 ring of evasion Scrolls d - 2 scrolls of identify {unknown} Potions a - a potion of magic e - a potion of brilliance {unknown} f - a potion of degeneration {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth * Level 2.4 Spellcasting * Level 4.2 Conjurations + Level 0.5 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm is almost dead. The hobgoblin barely misses you. The endoplasm barely misses you. Your magical contamination has completely faded away. The magic dart hits the endoplasm. You kill the endoplasm! The hobgoblin closely misses you. There are monsters nearby! You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The endoplasm freezes you. You are frozen. The hobgoblin closely misses you. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin hits you. The endoplasm barely misses you. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is heavily wounded. You constrict the hobgoblin. You kill the hobgoblin! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ### ## ..# ####.. ..# #...$ ..##########.#.. ..##.........#.# # # .....÷.....#.#.# .#.. ##.###.....#.#.## ...#. ♣.♣ #.##.......##...... ♣♣.♣♣#.......##.@J.)# .......###...###...#.# ♣♣†♣♣#####...###...# ♣.♣ #..>...........# #.# ###..#.#######... .#.#####..#.......####. .#........#######.# # .#.#####.########.# .#..........##....# You could see an endoplasm. Vanquished Creatures 4 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 4 goblins (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 523 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, hellmonk_ecumenical_altar_watching_god, minmay_tree_intersection, serial_bayou_lagoon_a, minmay_bisected Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.4 Conjurations | | 4.2 Translocations | | 0.5 Action || total ---------------------------++------- Melee: Dagger || 5 Constrict || 1 Cast: Magic Dart || 24 Armour: Skin || 3 Dodge: Dodged || 5