Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 13978585488107233386 114 businessprofessional the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Nov 29, 2024. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:39 (2102 turns). businessprofessional the Conjurer (OpCj) Turns: 2102, Time: 00:04:41 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 97% Magic: 0/9 EV: 12 Int: 22 God: Gold: 114 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Jewellery b - a ring of wizardry (left tentacle) Scrolls c - a scroll of identify {unknown} f - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} k - a scroll of poison {unknown} Potions a - a potion of magic d - a potion of might {unknown} e - a potion of enlightenment {unknown} g - 2 potions of mutation {unknown} i - a potion of degeneration {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth * Level 3.8 Spellcasting + Level 4.7 Conjurations * Level 0.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 77% to hit) The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Grinder closely misses you. Unknown command. The searing ray hits Grinder! Grinder is almost dead. Grinder hits you! You writhe in agony. Unknown command. Unknown command. Unknown command. The searing ray misses Grinder. Grinder gestures at you. You resist with significant effort. Unknown command. Unknown command. The searing ray misses Grinder. You finish channelling your searing ray. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 100% to hit) The magic dart hits Grinder but does no damage. Grinder is severely wounded. Grinder hits you! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ....o≈.## ≈≈≈≈ §..## .......... ..... ... # #........# #...#.#.##### #..5.......# ##@# #..# ##.## 5# #..# .. #.## #. #.# ######S #.# ....... # #.# ....... ##.# .......#### You could see Grinder and an orc. Vanquished Creatures A hound (D:4) 3 adders An ufetubus (D:4) 2 ribbon worms (D:2) An orc (D:3) 5 ball pythons 5 bats 7 endoplasms 3 giant cockroaches 3 goblins 2 hobgoblins 4 kobolds 4 frilled lizards 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 117 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 120 | D:1 | Learned a level 2 spell: Searing Ray 754 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/7 1694 | D:3 | Noticed Grinder 1704 | D:3 | Reached XP level 4. HP: 22/27 MP: 6/8 1884 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2094 | D:3 | Paralysed by Grinder for 4 turns 2102 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic D:2: layout_loops_cross D:3: layout_rooms, mainiacjoe_overflow_brackets, uniq_grinder, uniq_natasha D:4: layout_loops_ring, minivault_26, uniq_ijyb, uniq_edmund, uniq_pikel, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 3 | 3.8 Dodging | | 2.0 Conjurations | | 4.7 Translocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | 12 || 27 Constrict | 3 | 4 || 7 Tentacles | 2 | 3 || 5 Cast: Magic Dart | 64 | 15 || 79 Searing Ray | | 7 || 7 Armour: Skin | 8 | 9 || 17 Dodge: Dodged | 5 | 12 || 17