Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 6363917450816099772 28 businessprofessional the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Dec 3, 2024. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1126 turns). businessprofessional the Conjurer (OpCj) Turns: 1126, Time: 00:02:32 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 14% Magic: 1/6 EV: 12 Int: 22 God: Gold: 38 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . m - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: mighty, lethally poisoned (0 -> -11) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles i - 4 atropa-tipped darts l - 2 poisoned darts Jewellery m - a ring of protection from cold (left tentacle) Scrolls b - 2 scrolls of teleportation {unknown} e - 2 scrolls of immolation {unknown} f - a scroll of fear {unknown} j - 2 scrolls of identify {unknown} Potions a - a potion of magic d - a potion of attraction {unknown} h - a potion of haste {unknown} k - a potion of mutation {unknown} Skills: - Level 2.0 Dodging + Level 3.9 Stealth + Level 2.6 Spellcasting - Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ D:2 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the adder. The adder is heavily wounded. The adder barely misses you. The magic dart hits the adder. The adder is heavily wounded. The adder barely misses you. You barely miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. You feel very sick. The adder closely misses you. You miss the adder. Your grab misses the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You barely miss the adder. Your grab misses the adder. The adder is severely wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. An adder comes into view. The adder bites you. You die... ################ #...........>..# ###.############.# ....# #@# ##### #S.†..... #..##.### # .... # ..... ######. #...### ....... ..... ######. #.S.# # You could see 2 adders. Vanquished Creatures 2 endoplasms 3 goblins (D:1) 4 hobgoblins 2 quokkas 2 ball pythons (D:1) 5 bats (D:1) 4 frilled lizards 2 kobolds (D:1) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 187 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 432 | D:1 | Learned a level 2 spell: Searing Ray 733 | D:1 | Found Hun Pin's Antique Armour Emporium. 968 | D:2 | Reached XP level 3. HP: 17/21 MP: 2/6 1029 | D:2 | Found Taongoax's Antique Weapon Shop. 1126 | D:2 | HP: 1/21 [poisoned by an adder] 1126 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring, serial_shops, shop, serial_bayou_lake_a, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.9 Dodging | | 2.0 Spellcasting | | 2.6 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 4 Tentacles || 6 Dagger || 12 Constrict || 3 Cast: Magic Dart || 37 Use: Potion || 1 Armour: Skin || 15 Dodge: Dodged || 9