Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 446966187983849317 56 businessprofessional the Conjurer (level 3, -5/21 HPs) Began as an Octopode Conjurer on Jan 6, 2025. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (1235 turns). businessprofessional the Conjurer (OpCj) Turns: 1235, Time: 00:02:48 Health: -5/21 AC: 1 Str: 6 XL: 3 Next: 95% Magic: 1/8 EV: 12 Int: 22 God: Gold: 25 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls b - a scroll of vulnerability {unknown} d - a scroll of blinking {unknown} f - a scroll of butterflies {unknown} g - a scroll of identify {unknown} Potions a - a potion of magic e - a potion of resistance {unknown} h - a potion of enlightenment {unknown} i - a potion of curing {unknown} j - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.8 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Brom's Barrelling Bould Conj/Erth 13% 2d5 45% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Hoarfrost Cannonade Ice/Alch 2% 3d6/3d12 97% 5 Bombard Conj/Erth 6% 9d2 100% 6 Hellfire Mortar Fire/Erth 2% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Unknown command. Unknown command. Unknown command. You hit the gnoll but do no damage. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll barely misses you. You hit the gnoll. You squeeze the gnoll. You kill the gnoll! You closely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll misses you. You hit the gnoll but do no damage. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 whip. You die... ########### #.........# #.#######.# #@# #.# #g# #.# ...g....# #.# ######### #.# ##.## #...# ###.# #.# #.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 dart slugs (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | businessprofessional the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 139 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/5 626 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/7 856 | D:1 | Found a faded altar of an unknown god. 1234 | D:2 | HP: 1/21 [gnoll/+0 whip (3)] 1235 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minmay_pentomino_u2 D:2: layout_basic, kennysheep_generic_room_5 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.8 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 8 Tentacles || 8 Constrict || 6 Dagger || 9 Cast: Magic Dart || 53 Armour: Skin || 8 Dodge: Dodged || 11